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THE QUOTE BOAT - PART 2 - by Paul Rose 13/8/98

Yet more of the juiciest recent quotes from the gobs of the gaming scene.

"If you look at the PlayStation, the average title sells less than 40,000 units. So if you're developing a title that's [costing] $2m - $2.5m how do you make money like that? You can't. You've got that amount, you've got the advertising dollar support, so you've got to sell over 250,000 units." - Sega's Bernie Stolar, who'd be happy selling just 10 Dreamcasts.

"My team have no expectations of the boundaries of what is or is not. I look at what they do and suggest improvements or additions. A more experienced team might say 'that's not possible' but my team will try different things and will continue until they make them work." - Konami's Hideo Kojima on the Metal Gear Solid team.

"People are ready for the Dreamcast, and this will be the number one game they're waiting for. We apologise for keeping silent for so long. I've seen what the Sonic Team have done, and in a word, it's awesome." - Sega's Yuji Naka describes the Dreamcast's Sonic Adventure.

"They need to seriously consider its direction. I don't think they can constantly keep churning out sequels on that engine. They should take Lara in different directions - whatever those directions are - I don't really want to give them any hints." - Lara Croft's co-creator Paul Douglas lets Edge know what he thinks of Tomb Raider now that he's moved on.

"We're not sure if it will trigger a boom as it did in Japan, but we expect the launch will expand demand for Gameboy players." - Nintendo's Horoshi Imanishi on the US launch of the Pocket Monster game, known in Japan as Pokemon.

"I felt like my head was exploding, and I wanted to be sick." - An unnamed Japanese teenager speaking from his hospital bed after viewing an episode of the Pokemon TV show.

"The more successful one platform is, there's more of a tendency for the industry to try to negate that and say 'All right, we know that's good. What's next?'" - Sony's vice-president of sales, Jack Tretton, on PlayStation 2.

"Given the installed base that we've got thus far - and hopefully the installed base that we will have by this time next year - we're going to be in uncharted territory. Which is exactly where we wanted to be because we wanted to offer the PlayStation as another entertainment option." Sony's Kaz Hirai getting enigmatic on the future of the PlayStation.

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