5.0.0 - URBAN TERROR WEAPONS
Depending on how you load your character, you will be able to use a single or multiple items on our weapon. The 'Attachments' are what you can use with the specific weapon: LS - Laser Sight and S - Silencer. Not all weapons can use these specialty items. For example, the sniper rifles cannot use the laser sight because of their ability to zoom. The Desert Eagle and the SR-8 are not able to use the silencer. Make sure you know which items will work with the weapons you choose.
CALIBER: 6 1/4" blade MAGAZINE: 5 knives FIRE MODES: Slash, Throw ATTACHMENTS: Not Applicable | |
CALIBER: 9 X 19mm MAGAZINE: 15 Round Capacity FIRE MODES: Semi-Automatic ATTACHMENTS: Laser Sight, Silencer | |
CALIBER: .50 AE MAGAZINE: 7 Round Capacity FIRE MODES: Semi-Automatic ATTACHMENTS: Laser Sight | |
CALIBER: 12 x 70mm Round MAGAZINE: 8 Cartridges FIRE MODES: Semi-Automatic ATTACHMENTS: Not Applicable | |
CALIBER: .45 ACP MAGAZINE: 25 Round Capacity FIRE MODES: Semi-Automatic, Burst, Full-Automatic ATTACHMENTS: Laser Sight, Silencer | |
CALIBER: 9 x 19mm MAGAZINE: 30 Round Capacity FIRE MODES: Semi-Automatic, Burst, Full-Automatic ATTACHMENTS: Laser Sight, Silencer | |
CALIBER: 40mm MAGAZINE: 1 Round [4 grenades] FIRE MODES: Short, Long ATTACHMENTS: Not Applicable | |
CALIBER: 5.56 x 45 NATO MAGAZINE: 30 Round Capacity FIRE MODES: Semi-Automatic, Burst, Full-Automatic ATTACHMENTS: Laser Sight, Silencer | |
CALIBER: 5.56 x 45 NATO MAGAZINE: 30 Round Capacity FIRE MODES: Semi-Automatic, Burst, Full-Automatic ATTACHMENTS: Silencer | |
CALIBER: 7.62 x 51 NATO MAGAZINE: 5 Round Capacity FIRE MODES: Semi-Automatic ATTACHMENTS: Silencer | |
CALIBER: .338 Lapua MAGAZINE: 5 Shot Box FIRE MODES: Bolt Action ATTACHMENTS: None |
5.12.0 - Weapon Key Assignments
Each weapon is assigned an identification number. Based on this number, you could bind each weapon to a corrosponding key. These weapon id numbers are more important when working with scripts. Here is a chart that will help clarify:
Weapons | ID # |
Ka-Bar Knife | 1 |
Beretta | 2 |
Desert Eagle | 3 |
SPAS 12 | 4 |
MP5K | 5 |
UMP45 | 6 |
HK69 | 7 |
M4 | 8 |
G36 | 9 |
PSG-1 | 10 |
High Explosive Grenade | 11 |
Flash Bang Grenade | 12 |
SR8 | 13 |
In order to minimize the number of keys you need to bind for your weapons, you can create a script that will help to cycle through your weapons in your inventory. Currently, you can toggle between the primary and secondary or the primary and side arm. Grenades will not work in this sort of script and must be bound separately. There are multiple ways to create these scripts, this is just one example listed below.
/bind KEY ut_weaptoggle primary secondary
/bind KEY ut_weaptoggle primary sidearm
/bind KEY weapon 11 (HE Grenade)
/bind KEY weapon 12 (Flash Grenade)
5.14.0 - Keybinder Application
Thanks to Iaineh, you can create your own binds and script using this this simple application called, Keybinder. The current version is Keybinder v1.1. Download it here.