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Chess Endgames
To become a better player, improve your endgame.

It's a paradox, but some of the most difficult positions have the fewest pieces. How can you expect to handle 32 pieces when you have trouble with 5 or 6?

Elementary Endgames

Part 1 You've reached a position where there are almost no pieces left on the board. Do you know how to notch the win or how to escape with a draw? Here are elementary mates and the simplest King and Pawn vs. King, including the 'Rule of the Square'.

Part 2 Pawnless endgames may not appear in many games, but they are important when evaluating more complex endgames. Here are the simplest -- Rook vs. minor piece, Rook & minor piece vs. minor piece, Queen vs. Rook -- you should know them.

Part 3 The final battle in a chess game can be a single piece against a lone Pawn, assisted only by the two Kings. Here are positions worth knowing for

Part 4 The game has been fought hard and the armies have been reduced to the bare minimum. Both players have single pieces of equal value, while a lone Pawn is on the board. What now?

Part 5 Although King and Pawn endgames look simple, they have their special features and can be tricky. Here we look at the simplest King and Pawn vs. King (and maybe a Pawn). The ideas in these examples are also seen in more complicated endgames.

Part 6 When an endgame position is an exception, there is often a Rook's Pawn involved. The edge of the board provides a natural barrier which nearly always results in exceptional positions. Here we look at some of those exceptions.

Part 7 An extra Pawn is an advantage; when it's an outside passed Pawn, it's a big advantage. Endgames with outside passed Pawns are elementary because they illustrate the strengths and weaknesses of the different pieces.






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