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And then we have the "heroes". “The "heroes", what is that?” you may think. The "heroes" are mercenaries that have the same powers as the three lords, and they are your generals in the game. You can recruit them at the inn (HOMM anyone?). The "heroes" and the three lords are the only units with the special ability to gain experience. Too bad that you can’t keep them after a scenario is over; in every new scenario you have to rebuild your armies and hire new heroes. Generally their magic abilities aren’t so good, as the only good spell they can use is "leech", which, as the name suggests, draws your opponent's life and adds it to your own. A nice spell that is best used against "heroes" fighting on the other side. To keep your "heroes" loyal to you, you have to award them when you see the "loyalty meter" going down. If their loyalty has fallen too low, they will leave your forces, as well as take part of their troops with them.
However because of the time it takes to finish a scenario, Three Kingdoms will last relatively long. It is overall a good game, with many new original ideas. I had a fun time playing it, and the "I’ll play just a few more minutes" feeling was there. If you like medieval RTS games, buy this one. If you like RTS games about the Chinese dynasty, buy this game. But of you liked Soldier of Fortune, your better off not buying this game =) . On a scale from 1 to 10, where 10 is the best, I give this game an 8,2. And by giving it an overall of 8,2 points, I will now finish the review with some wise words I heard from a Chinese man in the game. "A saint once said: think of death while living, think of danger while safe."