Record-breaking massively multiplayer online RPG garners unprecedented number of concurrent users in North America
Blizzard Entertainment announced that World of Warcraft has sold through more than 600,000 units to customers in North America, Australia, and New Zealand. The fastest-growing massively multiplayer online role-playing game (MMORPG) has also shattered all previous concurrency records in North America, achieving over 200,000 simultaneous players during the holiday period. Several features have already been introduced since the game's launch just over a month ago, and many more are planned for the lifetime of the game. In the near future, the promised Player-versus-Player (PvP) Battlegrounds, which will pit Alliance and Horde players against each other in a hotly-contested battlefield, as well as the PvP Reward System, will be revealed.