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You'll need the full version of Zillions to run these games, which you can get at the Zillions Store.


Game: Quad Wrangle
 
Created by Keith Carter, 2001-10-13

Karl Scherer 's scoring system was the basis for this game's system.
W. D. Troyka advised on the scoring system.
Ed van Zon streamlined scoring code.

Game in the Spotlight

3 variants

Territory
2-player

download 26 K
 
Updated 2009-02-21

more efficient drop code

 

Please send comments and advice to litigation.technology@gmail.com.

The object of the game is to have the most pieces on the board when the board is full.   Quad Wrangle is a conversion game derived from Blobs that comes with Zillions.   An added feature is in game scoring.
 
Play is very dynamic.   Interaction is immediate and each turn presents the player with a number of critical options.   The balance of the game can change with any move.   Zillions plays a very sharp game.
 
The game is packaged to give the player options.   There are two zip files.   QuadWrangle_L.zip uses a large version of the game graphics. The Zillions window will nearly fill a 1024 x 768 display.   QuadWrangle_S.zip uses a smaller graphics set that fits on a 640 x 480 display.   The small graphics can be played enlarged but the textured graphics are significantly distorted.
Each zip file contains two ZRF files, one with scoring and one without because scoring reduces the number of positions Zillions examines in timed moves by 30% to 50% depending on the time allowed.

 

Download Quad Wrangle now!
(26 K)

Quad Wrangle

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