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Chessville
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Scholastic Chess Instruction:
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Instructors may place one or more chessmen on a demonstration board and ask students to find ways to create checkmate or stalemate by either In the example shown, students try to find all possible arrangements for creating stalemate by adding the kings to a board that already has a black pawn on c2. Players initially may need to physically manipulate chessmen to solve these problems, but should move toward creating and testing patterns with only their imaginations as soon as possible. |
An exercise set of similar problems is available for viewing or downloading.
As players become more advanced, exercises should increasingly focus on visualization without use of a chess board. Dividing a club into teams to compete in a brief visualization quiz can be a fun and effective warm-up activity. Problems can be assigned varying amounts of points based on whether a demonstration board is visible, how many pieces are involved in the problem, or speed of response. Here are a few example questions:
Activities for "Dynamic" Visualization of Checkmate
Once players can clearly imagine checkmating patterns, exercises can be set up which require one or more moves to create these patterns.
Here's an illustration of how one of the exercises we've already introduced can be modified slightly so that students must visualize a position after one move:
As this type of exercise is extended, so that players must make more moves to reach a target position, students eventually end up playing mini-games. Novices as well as advanced players can enjoy and benefit from such exercises. You're invited to preview or download a large set of material related to this type of training exercise.
Activities for Visualizing Tactical Patterns
The exercises outlined above for helping students foresee checkmate and stalemate patterns can also be used for training of tactical motifs. For example, as illustrated below, students can practice finding ways in which each chessman could be used within a position to create a fork.
Other fundamental tactical patterns can be introduced and practiced using this approach. By studying the possible impact of one chessman at a time on a position, students will develop a sense of the unique strengths and weaknesses of each piece. For example, when players create arrangements for pins or skewers, the exercise quickly demonstrates differences between the long-range pieces and the king, pawns and knights. Similarly, this type of activity highlights the special advantages of queens and knights for creating forks. The author welcomes your input on the material presented in this article. |
Copyright © 2002 Prof. Chester Nuhmentz, Jr.
All rights reserved.
For comments or questions, please e-mail the author
or visit his website, professorchess.com.
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