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Computer Misevaluations

by Kelly Atkins

There’s something about chess-playing programs such as Deep Blue, Fritz, Shredder, and Chessmaster that fascinates us human chess players. We love to have them as training & playing partners, but fear that they’ll soon become so strong, that not even the best human players will stand a chance against them. We follow the matches against them by top players such as Kramnik and Kasparov the way other people follow the World Cup or World series, fervently hoping that the human players will hold the line against the ever-improving silicon monsters.

Undoubtedly, chess-playing programs have made huge strides over the past decade or two, and the top programs play at high GM strength. They’ve always been tactical monsters, but faster hardware and better programming has allowed them to make enormous improvements understanding & application of positional concepts, thus making them even stronger. Still, in spite of their awesome ability to calculate variations flawlessly, attack relentlessly, and defend tenaciously, they aren’t perfect by any means.

Despite the big improvements in most programs’ understanding of positional play, there are some concepts that they still have trouble understanding and applying. Give most programs an open position where they can calculate combinations, and they’ll slaughter you. Put them in a very closed position where there are no forcing lines to calculate, and their lack of positional understanding will cause them to drift and underestimate their opponent’s advantages and overestimate their own. They simply don’t have the ability to understand certain concepts… yet!

Below is an exaggerated, but still accurate and instructive illustration of what I’m talking about. Black, with a huge material advantage of two rooks and a bishop, still can’t win. If you give this position to any chess-playing program, even if you let it analyze the position for hours, it will incorrectly evaluate it as Black having an overwhelming advantage due to the extra material.









Black to move

Nothing could be further from the truth. Any average human chess player would need only a few seconds of glancing at this position to realize that it’s an easy draw for White. With the pawns completely blocked and Black having no way to force open lines to get his pieces into White’s camp, Black has no way to put his extra material to good use. He can’t even find a way to sacrifice a piece to break up this impenetrable wall. In fact, this position is so easily drawn, that any typical six year old child, with no previous chess knowledge, could be taught in less than 30 seconds how to hold the draw against anyone, even the world champion or the strongest program. All White has to do is shuffle his king back & forth until the 50-move rule comes into play, while Black gnashes his teeth!

What’s blatantly obvious to us humans, is simply beyond Fritz and his brothers right now. As I mentioned above, none of them seem to understand the truth about this position. They all see Black as having a won game. On top of that, most of them (though not all) play …R5a6 here, throwing away the only hope Black has of winning. Although Black can’t force the issue, his only hope is to leave the rook on a5 and hope White is foolish enough to capture it, which would allow Black to eventually force open a file and invade down it for the win. A few of the programs recognize this - Shredder 6.02, among a few others, immediately discards the poor …R5a6.

Despite the fact that a few of the programs recognize that leaving the rook at a5 is Black’s best bet, they all still think Black’s winning handily. There’s still hope for us human players against the silicon monsters!

 

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