0100 ;FILENAME: GREQU.M65›0110 .TITLE "GRAPHICS EQUATE FILE"›0120 .PAGE "GRAPHICS EQUATES"›0130 ;›0140 ; CURSOR›0150 ROWCRS = $54 ; FULL SCREEN›0160 COLCRS = $55›0170 TXTROW = $0290 ; SPLIT SCREEN›0180 TXTCOL = $0291›0190 ;›0200 ; SCREEN MEMORY›0210 SAVMSC = $58 ; FULL SCREEN›0220 TXTMSC = $0294 ; SPLIT SCREEN›0230 ;›0240 ; GRAPHICS MODE›0250 DINDEX = $57 ; FULL SCREEN›0260 TINDEX = $0293 ; SPLIT SCREEN›0270 ;›0280 ; SCREEN MARGINS›0290 LMARGN = $52›0300 RMARGN = $53›0310 ;›0320 ; DISPLAY LIST›0330 VDSLST = $0200 ; VECTOR FOR DLI›0340 SDLSTL = $0230 ; START OF DL›0350 WSYNC = $D40A›0360 ;›0370 ; MISC.›0380 BOTSCR = $02BF ; # LINES IN SCREEN (4 OR 24)›0390 SPARE1 = $02F5 ; SPARE BYTES›0400 SPARE2 = $02F6›0410 SPARE3 = $02F7›0420 SPARE4 = $02F8›0430 SPARE5 = $02F9›0440 ATACHR = $02FB ; USED BY FILL & DRAW›0450 ;›0460 ; CHARACTER SET›0470 CHBAS = $02F4 ; SHADOW›0480 CHBASE = $D409 ; HARDWARE›0490 CHACT = $02F3 ; CHAR. MODE REG›0500 ;›0510 ; COLORS›0520 ; SHADOW REGISTERS›0530 COLOR0 = $02C4›0540 COLOR1 = $02C5›0550 COLOR2 = $02C6›0560 COLOR3 = $02C7›0570 COLOR4 = $02C8›0580 ; HARDWARE REGISTERS›0590 COLPF0 = $D016›0600 COLPF1 = $D017›0610 COLPF2 = $D018›0620 COLPF3 = $D019›0630 COLBK = $D01A›0640 ;›0650 ; INTERRUPT CONTROL›0660 NMIEN = $D40E ; NMI ENABLE›0670 NMIST = $D40F ; NMI STATUS›0680 NMIRES = $D40F ; NMI RESET›0690 ; BIT: 7 6 5 43210›0700 ; DLI VBI RESET .....›0710 ;›0720 ; SCROLLING›0730 HSCROL = $D404›0740 VSCROL = $D405›0750 ;›0760 ; CIO COMMANDS›0770 CDRAW = $11›0780 CFILL = $12›0790 ;›