Ani(mated)-Chess is an OpenGL front end for a CHESSTOOL such as gnuchess.
Project Partners: Michael Marley and Aziz Ibrahim
Project Presentation: Here
Source Code: - warning, this code comes as is, and could use a great
deal of re-work to make it more efficent.
What do I need to use/compile Ani-Chess?
What is a CHESSTOOL and how do I get one?
Current Status: Version 1.0
Credits:
This was created as a final project for a graduate level graphics class at
the University of Virginia.
Download Source: NOT AVAILABLE AT THIS TIME.
- Mesa Implementation of OpenGL
- Togl widget for TCL/TK
- TCL/TK
- A CHESSTOOL - suggested - gnuchess.
A CHESSTOOL is a computational engine that verifies all moves, and plays
chess on behalf of the computer. The CHESSTOOL that we used for this project
is gnuchess. To get a copy, you can do a search on 'gnuchess'...
- Only playing options are user vs. computer
- You must have the gnuchess engine to play
- If Ani-Chess is not quit though the quit button, the chesstool
process can remain active.
- Thanks to Tomi Sarvela for texture and gnuchess interface information.
(http://nether.tky,hut.fi/glchess/).
- Thanks to Zero-One Galleries for the wood and white marble texture image samples.
(http://www.zero-one-galleries.or.jp/).