LCT II





This test was run with Fritz 5.32 GUI on AMD K6-II 350 MHz with 100 MB hash tables and 4 extra plies.

How to read the test: Please see below!
 
 

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Position Fritz 5.32 ¹  Fritz 5.16 Junior 4.6  Junior 5.0 Nimzo '99b Hiarcs 6.0
1 9 8 171 30 2
2 2 2 1 6 2 1
3 600 390 600 600 600 600
4 600 200 2 2 600 2
5 2 2 600 600 16 18
6 16 20 90 3 6 11
7 600 12 600 600 57 3
8 205 103 600 184 6 1
9 9 6 26 14 40 25
10 600 600 600 600 600 600
11 600 460 179 97 54 40
12 3 600 3 18 39 239
13 4 14 600 600 600 600
14 600 600 600 600 600 261
15 2 3 2 3 4 1
16 4 2 159 5 3 1
17 2 2 5 4 2 1
18 4 4 2 2 10 1
19 5 9 17 12 3 3
20 28 20 2 2 2 3
21 3 5 15 16 10 9
22 3 8 13 24 4 45
23 35 32 25 3 40 2
24 600 600 251 230 13 225
25 600 600 600 600 600 600
26 600 600 600 600 600 600
27 4 3 3 4 2 4
28 2 2 2 2 2 1
29 600 13 83 18 5 36
30 28 42 75 197 36 600
31 41 543 39 27 3 10
32 194 600 32 4 38 19
33 29 600 92 21 147 69
34 600 600 600 600 600 600
35 600 600 600 600 600 600
Points 610 595 575 620 675 685
LCT II Elo 2510 2495 2475 2520 2575 2585
           
Hardware (CPU/HT) AMD K6-2 350 MHz / 100 MB AMD K6-2 350 MHz / 100 MB AMD K6-2 350 MHz / 100 MB AMD K6-2 350 MHz / 100 MB AMD K6-2 350 MHz / 100 MB AMD K6-2 350 MHz / 100 MB

 

¹  = Fritz 5.32_eng 27.01.99
 
 


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LCT II test (c) Frederic Louguet & La Puce Echiqueenne
v 1.21 - 04/02, 1996

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How to use the 35 LCT II tests
------------------------------

Each program tested must be configured to level : Infinite.

- Permanent brain must be disabled. Some programs begin their analysis in
setup mode, so it is very important to disable this option.

- Learning tables must be disabled (or moved elsewhere on the disk during
the tests).

- The program must run each test during 10 minutes (600 seconds).
At 10:01 (601th second), you must stop the analysis.

- The time to keep is the time when the program finds the best move
and does not change his mind until the ten minutes are over.
For example : the best move (A) is found in 32 seconds, but the program
change his mind at 1'56 and now prefers (B). Later, he again considers (A) as
the best move after 7'16, and does not change anymore until 10:01. So 7'16
is the time to put in the results.

- It is very important to let the program "think" 10 minutes, and particularly
for positional tests, since some programs change their mind frequently. For
tactical tests, it is of course not necessary.

- Points :

        30 points if move found between 0 and 9 seconds
        25 points if move found between 10 and 29 seconds
        20 points if move found between 30 and 89 seconds     (30" - 1'29)
        15 points if move found between 90 and 179 seconds    (1'30 - 2'59)
        10 points if move found between 180 and 389 seconds   (3' - 6'29)
        5 points if move found between 390 and 600 seconds    (6'30 - 10')
        0 points if move not found in 10 minutes

The lower limit is 1900 Elo points.
For example, if a program gets 105 points (positional), 200 (tactical) and
70 (endgame), its rating will be 1900 + 105 + 200 + 70 = 2275.
The upper limit is 1900 + (30 points * 35 tests) = 2950 points.
That is 40 % for positional moves, 34 % for combinations and 26 % for endgame.
 
 

 


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