Deep Junior vs. Ilya Smirin
It was an unfortunate game. After 14 flawless games in the Man vs Machine encounters
(eight against Boris Gulko and six against Smirin) the Internet host Kasparov
Chess for the first time experienced technical problems. The game Deep Junior
vs Ilya Smirin on Thursday had to be abandoned and will be replayed in the coming
week.
What exactly happened? From the beginning the visitors of Kasparov Chess and
our Playchess site noticed that there
were irregularities and mishaps. To start with, Kasparov Chess forgot to update
the board when the game started, so the viewers there were seeing the game transmitted
as one between Smirin as white vs. Hiarcs as black (this was the encounter of
the previous day) for the first 15 moves. It took the KC staff some time to
figure out how they could correct this without restarting the game.
There followed a string of communication problem, with KC's communications
(probably the Internet service provider) having a very bad evening. The setup
at the Kasparov Chess office in Tel Aviv is that, although the GM and the computer
are in adjacent rooms, they communicate over the Internet. The viewers do not
see the actual game board but a different board which is automatically fed from
the game board, again over an Internet connection. Smirin and Deep Junior were
each disconnected three times during the game, and the viewer board was lagging
behind the game board and several times got stuck and stopped accepting game
updates.
The Junior team: Shay Bushinsky and Amir Ban
(standing), GM Boris Alterman (seated) |
|
The course of the game was quite remarkable. After the initial technical glitches
had been ironed out a position was on the board that looked like a dead draw
to the hundreds of people watching on the Internet. Even Vishy Anand, kibitzing
on the Playchess site, seemed to agree. "This game is pretty boring, maybe
the computer's tired?" he wrote at move 19. Two moves later he added: "But
wait, this is getting mildly interesting." Smirin, himself, told us later:
"At that stage the game was completely equal, and I lost interest. You
saw the result!"
Slowly Deep Junior started to apply pressure on the Super-GM. In his game commentary
Smirin says he overlooked a number of opportunites to get a sure draw (repeatedly
spurning ...a5 and playing "senseless moves" instead). And suddenly,
without any clear errors or blunders, he discovered to his horror that he was
losing. At move 66 it was all over, Junior, although it was playing slightly
erratically, essentially had the game in a bag. Amir
Ban, one of the authors of Deep Junior, describes what then transpired:
"Towards
the end, Junior was getting the hiccups. At move 64, instead of playing the
winning Bc5, it started dancing around the position. My guess was that it was
looking at 64.Bc5 g6 65.hxg6 Kg7 66.e7 Kxg6 67.e8=Q+ Bxe8 68.Kxe8 Kg5 and evaluating
it as less than +3 at a distance (though this is an easy win up close), hence
the fudging.
However, in setting up the position on my computer Junior does fail high on
Bc5 and plays it, after less than a minute, so I can't say that I understand
this. Anyway, in the final position Junior can still win with Be3-Bc5, and I
guess it would.
At the end of the game we spent over ten minutes trying to get the system to
register Smirin's move 66...Kg8, while the GM's clock seemingly ran out. Shay
[Bushinsky, co-author of Junior and the KC operator] could not get the game
to resume, and decided to end it. Smirin offered to resign, but Shay did not
accept as Junior had not demonstrated a win. Instead he offered a draw. This
was not accepted by Smirin, who felt he did not deserve it. The 'compromise'
was to void the game and play a new one.
I think that this is a good sportsmanship and compensation for the viewers
who suffered through this. This game is remarkable in showing how a 2700 player
can be smothered in a game he believes he can't possibly lose, without making
any outright blunder except waking up when it's too late. It's funny to note
that some of the visitors were complaining about the boring dead draw in a position
which is already won for white.
I guess all of the above would not have happened if the game were played in
the old-fashioned way on a wooden board with a mechanical clock. When everything
is wired and automatic, everything has to work perfectly, or else ..."
We would like to award both sides a special prize for fairness and gentleman-like
behaviour.
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