Board   E4EC
 
Play correspondence chess by email in E4EC!
  Welcome


The E4 Emailchess Club provides server based correspondence chess games and tournaments via email. Human players play against each other here and their games are refereed and recorded by the chess server. We do not play against computers in this club.
Events of the official Hungarian E-mail Chess Championship are running: http://www.e4ec.org/hungarian_email_championship.
These are official ICCF games under the Hungarian Chess Federation.
While you can play only one game at a time using an online chess server, or play one game over the board, in correspondence chess players can play many games simultaneously. Some of them may last several weeks or months. You do not need not to sit in front of your computer at the same time as your opponent because moves are delivered in email messages and you have days of thinking time for each move.

Use of computer or other help for generating, verifying moves is forbidden here. See more about this on the Help? page.

The club is open to anyone who has an email address and follows the club Regulations.

Membership and all activity in the club are free, and also free from any advertising and business dealings.

Registered players can use all the services of the club. This means they can...
  • Play many rated and friendly games simultaneously.
  • Challenge each other or can they request rating based pairing.
  • Enter chess tournaments.
  • Choose time controls, such as the 10/30, or the 5+1 system, or can play without time controls.
  • Play traditional and Fischer Random Chess games.
  • Submit or solve chess problems.
  • Send and receive messages between players and discussion lists. Messages can be sent alongside moves as is common in traditional correspondence chess, or separately.
  • Start new games from predefined setups, use predefined openings, middle games or endings.
  • Use the traditional PGN format to send and receive moves, a simple text format, or a graphical format.
  • Use different forms of chess notation, and conditional moves too.
  • Study analysis sent in by other players and can share their knowledge with others by writing analysis.
  • Can join existing teams or can create new teams.
Using our chess server means that...
  • Players need not be online at the same time, because they get their opponents' moves, challenges, messages by email.
  • Web access is not required, and there is no need to log in anywhere.
  • It's easy to find opponents, players can challenge each others, or can request pairing, where players with similar playing strength are paired together. Pairing parameters are customizable.
  • You can play many new games by entering for tournaments. You can enter tournaments after you have completed 5 games.
  • Game play is safe, because the server verifies each move, takes care of used up and remaining playing time, and records everything in logs.
  • You cannot play invalid moves as the chess server checks that all moves are in accordance with the laws of chess.
  • Privacy is taken seriously, email addresses are not given out, there is no virus danger here.
  • Time controls protect players from endless thinking, but give enough time, usually days, to play when they have free time.
  • You can register several email addresses so that you can play from the office and then from home too.
Our server is constantly being improved, the following facilities are currently being developed...
  • Some more tournaments needed, such as Swiss, KO and other events, Club Championships.
  • Playing in team tournaments.
Unlike traditional correspondence chess, moves are not sent directly to the opponents, but to the chess server. The server verifies each move, records them in logs, calculates used up time, sends a message to the opponent, sends a confirmation to the moving player, and at the end of the game recalculates the ratings and rankings.

A wide range of notations is supported when sending in moves. Either the well known standard algebratic notation (Bxb7+), the long algebratic notation (Bc6xb7+), the coordinate notation (c6b7) and the correspondence notation (3627). A complete PGN text can also be used to send and receive moves.

Players can identify each other by nicknames. Nicknames are chosen during the registration and can't be modified later.

The chess server computes the rating of all players according to their finished rated games. It uses the Elo system supplemented with the Glicko method.

All chess friends, young and old, and of any level, are welcome in the club.


Enjoy your chess,

Andras Galos


Pronouncing E4EC

E4EC is pronounced as: e-four-e-cee.
It's a pun too, sounds also like 'e4 easy' .
It's true that emailchess is not the easiest way to play chess, but after a short learning period you can catch the server's logic, and 'e4 easy' becomes true.
 
Link to E4EC

Yes, we'd appreciate it if you want to link to e4ec.org from your own website.
You can use this graphic and link if you want to create a graphical link...

LinkImage


http://www.e4ec.org/
 
Abhay Kumar wrote this notice on Sep 14, 2005:

E4EC has changed the way I played email chess!
Thank you Andras, you are amazing!


prendek wrote this notice on Apr 17, 2005:

I like the site, particularly variation play prospects. But as a newbie to e4ec I find it confusing to get to the area where you can "play now". Lots of information, maybe too much.
How can I start a game here?
Regards,
prendek


Nuno Silva wrote this notice on Jan 18, 2005:

Hello,
I´m starting at e-mail chess and trying to get some evolution in my chess game.
I´m opening to learn with all the chess players, and i think that e4ec it´s a good help!
More experience players i´m interested in good help, contact me! (nunoavlis@sapo.pt)
Thank you all!


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Arpad Emrick Elo

ArpadElo The ELO system for rating chessplayers was named after its originator, Arpad Elo. Born in 1903, Elo emigrated to the USA when he was 10. Educated at Chicago University, he later became professor of physics at Marquette University, Milwaukee. He learned to play chess in his teens and played in a number of tournaments. He was champion or co-champion of Wisconsin 9 times between 1935 and 1961. He was active in the USCF (United States Chess Federation) from its founding in 1939. He spent 20 years developing and validating his chess rating system, which was adopted by FIDE in 1970 for international use.
His book 'The Rating of Chessplayers, Past and Present' was published in 1978 and is the definitive reference on the ELO rating system. Most chess organisations that perform ratings for players use the ELO system, or a variation of it.
 
No Viruses Here

No Virus By default, club members do not know each other's email addresses, and all email comes from our server, so no virus can spread among our players.
 


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