Matrix/Max Payne meets Half-Life 2
This small Half-Life 2 script makes the game go "bullet-time" when pressing "b" button and while in bullet-time the physics and ragdolls fly a lot further than in normal mode. Due to no physics on bullets except crossbow, grenades, rpg and bugbait, the other weapons' bullets won't slow down. Thanks: HL2files.com.
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