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Books @ GameDev.net

GameDev.net is pleased to provide a hand-picked collection of books you may find useful for game development. All books are offered in association with the largest and most reputable online retailers, such as Amazon.com. In addition to a brief description of the book or other product, you'll find reviews from the GDNet staff and your peers in the community to help you decide if something is right for you. Just follow the links below.

If you would like to recommend a book or other product for listing here, please send an email to Dave Astle.


For Beginners (24 listings)
Our recommendations for people just getting started in programming and/or game development.
Game Audio (15 listings)
Topics for the musicians and audio engineers.
 
Game Business and Production (22 listings)
This topic includes both information about how to run your game business, and information about the industry as a whole.
Game Design (37 listings)
The art and science of game design.
Subcategories: Level design, Outside the Box
 
Gaming (6 listings)
Topics about the game industry and gaming in general.
Hacking (2 listings)
Anything dealing with the various forms of hacking
 
Out of Print (19 listings)
This section contains books which were at one point listed on GameDev.net, but which have since gone out of print, or have been replaced with significantly different newer editions. The information and reviews are kept for archival purposes.
Programming (347 listings)
Covering all topics related to the technical aspects of game development.
Subcategories: API Specific, Artificial Intelligence, Audio Programming, Game Programming, Graphics Programming, Languages, Math and Physics, Multiplayer and Network Programming, Platform Specific, Software Engineering, Testing, Web Development
 
Visual Arts (70 listings)
Everything from traditional art theory to techniques for the latest modelling, animation, and other tools used in the creation of game art
Subcategories: 3ds max, Art Collections, Lightwave, Maya, Poser, XSI

Newest Books
OpenGL Distilled
The Game Programmer's Guide to Torque
Advanced Visual Effects with Direct3D
Advanced 3D Game Programming All in One
Game Programming Gems 6
AI Game Programming Wisdom 3
Geometric Data Structures for Computer Graphics
Serious Games: Games That Educate, Train, and Inform
3D Game Textures
Game Engine Toolset Development

Top 10 Books
1Beginning C++ Game Programming
2Beginning OpenGL Game Programming
3Programming Role Playing Games with DirectX
4Introduction to 3D Game Programming with DirectX 9.0
5Tricks of the Windows Game Programming Gurus
63D Math Primer for Graphics and Game Development
7Focus On SDL
8Game Coding Complete
9Programming Game AI by Example
10 More OpenGL Game Programming

Rankings based on Amazon.com sales figures for GameDev.net for the past 3 months. Last updated 4/7/2006.