Developed by Promethean Entertainment, Legend of the Ormr is an Unreal Tournament 2004 total modification, a 3rd person dragon racing game with the main objective being to collect more checkpoints than your opponent, whilst also harassing them with your arsenal of weapons. Once a player has collected the necessary amount of checkpoints to become the unassailable victor, the map ends and randomly switches to one of the 4 playable maps: Islands - (2-4 players), Village - (4-6 players), Canyon - (6-8 players) and Castle – (2-4 players). The game was primarily created as a multiplayer game, but there is also a single-player prototype where you can upgrade your dragon at the start of a map and play against some basic AI bots.