ICC Groups ::
CofC Group
Description: CofC Championships
Operator: Kiebitz
Rules for The 2007 US State Champion of Champions
February 10/17, March 3/10, 2007
I. SCHEDULE
All dates are ICC server time, this is New York Time (EDT).
1. Qualification tournaments
February 10, 15:00: Eastern Conference (Zone 1 and 2).
February 17, 15:00: Western Conference (Zone 1 and 2).
2. Finals
March 3, 15:00: Semi Finals (winners of Zones 1 and 2).
March 10, 15:00: Finals. (East vs. West)
II. PLAYING SYSTEM
1. Qualification tournaments
Both Eastern and Western Conference will be a double-round all-play-all
tournaments split into two zones with a time control of 5 1 (Five minutes
initially plus one second added per move). The games will be unrated on ICC
and seedings will be based on USCF ratings. In the event of one conference
group not having sufficient numbers, the ICC will have the right to merge
two groups into one large group with both the winner and runner-up meeting
in the semifinal. The games in the qualifiers will be USCF "quick" rated.
TIP FOR PLAYERS NEW TO INTERNET CHESS: This TC is fast. You should try to
play as many games with this TC on ICC prior to the event to get used to it.
Most players find they can adjust to it and be comfortable provided they
get enough practice games in. Be forewarned!
2. Qualification to the Finals
In both Eastern and Western Conference, the top two finishing players from
each zone will qualify for their conference semifinals, the winners of which
will play in a final which will have one player from the Eastern Conference
and one from the Western Conference. In case of ties in the Conferences, the
same rules as in the Finals (see there) will apply.
3. Finals
Each round of the finals (semi finals, finals) will be played in two rounds,
alternating colors, with a time control of 60 minutes initially plus 3 seconds
added per move. If a match of two games ends 1-1, there will be two games with
a time control of 5 1 between those two players to determine the winner.
Should this tiebreak match also end 1-1, there will be an 'Armageddon game':
White will receive 5 minutes against Black's 4 minutes, no time increments.
Black will advance on draw in that game. The responsible ICC tournament director
will draw lots in order to determine colors in this Armageddon game. The games in
the finals will be USCF "dual" rated.
In the semi finals, pairings will be:
Eastern Conference Zone 1 winner vs. Eastern Conference Zone 2 winner (SF1)
Western Conference Zone 1 winner vs. Western Conference Zone 2 winner (SF2)
In the finals, the winner of SF1 will meet the winner of SF2 and colors in the
first game will be determined by the responsible ICC tournament director drawing
lots. Should a tiebreak match be necessary, colors in the first tiebreak game
will always be the same as they were in the first regular game of that match.
III. PRIZES
Prizes for the tournament are as follows:
1st: 250 US-Dollars
2nd: 150 US-Dollars
3rd/4th: 50 US-Dollars each.
The winner will be seeded into the field and move foward into the US Championships
under the following condition:
In the event that the 2007 US Championship is held as a Swiss or a 32
player knockout, the winner will qualify, providing he or she was a
current USCF member and US player prior to the start of the event.
IV. TECHNICAL EQUIPMENT, ICC RELATED RULES
1. General
The participants will receive accounts on ICC for the duration of the tournament
free of charge. Those accounts have names like "CofC-Alabama". All participants
must use the program 'Blitzin 2.31' or a higher version to connect to ICC while
playing in the tournament. This program is available free of charge at
http://www.chessclub.com
The new program 'Dasher' may also be used. It is also available at the above website.
In order to obtain their passwords and further instructions, players should email
dro@chessclub.com in time.
Players will be prompted to match their designated opponent at starting time.
There is no need to issue any additional commands. The tournament will be organized
in ICC channel 227, using the semi-automated pairing robot 'pear'.
2. Playing games on ICC
During an internet chess game, it could happen that one player loses his connection
to the server. In this case, the game is automatically adjourned. The disconnected
player should try to return to ICC as soon as possible. When he logs back in, he and
his opponent are notified of the adjourned game. Both need to resume the game as soon
as possible. In order to prevent games from not being adjourned, all players in the
tournament must have their “noescape” variables set to false.
ICC has a mechanism which compensates the clocks of both players for internet latency.
Details about this mechanism can be obtained by typing help timestamp on ICC.
Draw offers and draw claims may be made by clicking the Draw button prior to making a
move. The server does not give draws on repetition or by applying the 50-moves rule
automatically. The draw must be claimed by clicking the draw button before moving.
There is no possibility to claim draw on insufficient losing chances. The ending King,
Knight, Knight against bare King is not called draw immediately, but must be played
out 50 moves, if not agreed. Please read:
http://www.chessclub.com/help/draw
for how draws are handled by the ICC server. A game declared a draw automatically
by the ICC server stands. No appeal to the TD will be entertained.
3. Miscellaneous rules
The ICC tournament directors may at their discretion make a ruling on a particular
game or eject a player from a tournament for any reason including but not limited
to: failure to show up on time or to start a game on time, concern that the player's
internet connection is not reliable enough for the game to finish in a timely manner,
suspicion of chess computer use or suspicion that a player is receiving assistance.
Participants must supply their real name, full address of their playing location and
phone number. They agree that their real name is made public during the tournament.
The games in the finals will be proctored by a person chosen by USCF and ICC.
Before the finals begin, the presence of the proctor at the playing location will
be verified before by the responsible ICC tournament director. In order to achieve
this, the following procedure will be used:
1. The player logs into ICC under his account name.
2. The player lets the proctor use his computer and the proctor sends a tell on
ICC to the responsible ICC tournament director containing a pre-agreed password.
3. The player takes over the computer again.
4. After the session is finished, the proctor again uses the players computer and
sends a tell on ICC to the responsible ICC tournament director, containing a
pre-agreed password in case everything was in line with the rules.
In case a player is disqualified from the tournament, the ICC tournament directors can,
at their discretion, rule that the game of that player in the running round is lost for
him, and won for his opponent. However, results by that player in prior rounds will not
be reverted.
ICC TOURNAMENT DIRECTORS:
Head TD:
"dro"
Duncan Oxley, dro@chessclub.com
Ph# (831) 384-4506
USCF "Local Tournament Director" ID# 12614202
Assistant USCF TD's:
"jmedic", "albi"
APPENDIX
Division of states into Eastern and Western Conference:
Eastern Conference (Saturday, 10 February)
Zone 1.
1. Maine
2. New Hampshire
3. Vermont
4. Massachusetts
5. New York
6. Connecticut
7. Rhode Island
8. New Jersey
9. Pennsylvania
10. Michigan
11. Ohio
12. Wisconsin
13. Illinois
14. Georgia
Zone 2.
1. Virginia
2. West Virginia
3. Delaware
4. Maryland
5. Kentucky
6. North Carolina
7. Tennessee
8. Arkansas
9. Alabama
10. Mississippi
11. Indiana
12. District of Columbia
Western Conference (Saturday, 17th February)
Zone 1
1. Alaska
2. Washington
3. Oregon
4. North-California
5. Idaho
6. South Dakota
7. North Dakota
8. Nebraska
9. Montana
10. Wyoming
11. Minnesota
12. Iowa
13. Florida
Zone 2
1. New Mexico
2. South-California
3. Hawaii
4. Texas
5. Oklahoma
6. Kansas
7. Colorado
8. Nevada
9. Arizona
10. Missouri
11. South Carolina
12. Louisiana
13. Utah
These rules subject to change at any time.
ICC in collaboration with USCF. Edit this page (operators only)
"help groups" (general information about groups)
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