Description:
Connect the positive ("+") block to the negative ("-") block using the wire segments strewn throughout the playing area in this fast pased puzzle game.
The challenge increases as well as the points as the levels progress.
Update Description:
v1.1 (Color) (11/10/02):
- Now wires from positive and negative terminal show up as colored.
- Makes it easier to play this game if you like to start from the neagative terminal
v1.1 (Color) (4/30/02):
- Colorized Jump Wire for those running OSv3.5 and higher.
- Same great game, new look.
- And for those of you with the non-Color palms, don't worry.
- Jump Wire is still fully compatible for B&W; Palms (That's me too).
- Fixed the high score limit. Now you can score higher than 32,767 (But you still can't go higher than 65,535, sorry about that)
v1.1 (4/11/02):
- Modified program so that the posibilty of having impossible solutions for a level are much less likely (But solving the puzzle in given time is your problem, not mine).
Reviews:
*** [Sep 7, 2004] by Skeeve
The game is 5/5 but stability makes it 3/5. It makes my Tungsten|E crash each time I switch it on after I switched it off while playing Jump Wire. Once I got an error message about "Bitmapdensity" (or similar)
***** [Nov 12, 2002] by Pete
I have made it all the way to the last level!, how ever I did not you know you could "discard" pieces till level 49! I don't think level 50 is possible,except by luck.
***** [Jun 18, 2002] by Junie
Jumpwire is in colour!!!! Hooray for those with colour palms!! :))) Thank u, developer!
**** [May 13, 2002] by Dan
Very addiactive game, but not all games can be solved (got once a game with 6 straits in a row from +).
**** [Apr 15, 2002] by William
Good game.
***** [Mar 18, 2002] by Ken
Fun game. Addictive. Free! Question: Are all puzzles solvable? I have hit some that I think are not solvable, but just wondered. Also, I suggest you leave the main display visible after each game so that the player can either see what the path is after he discovers it, or can see what it could have been if he didn't get it in the time alotted. Thanks!
***** [Mar 16, 2002] by Trevor Savage
Wow. Great game! I often let other people at school play on my Visor Deluxe, and this is one of the favorites along with 21pMemory and Spacetrader. Serval people have commented on it. Surprisingly, though, noone has managed to get on the high score list but me... Continue the good work! Highest score- 5480. Oh, and I don't think Afterburner speeds the clock up, atleast not my version.
***** [Feb 28, 2002] by simon chan
Fun, fast-paced and pretty addictive game! Cruise Control and AfterBurner users, don't forget to slow down your Palm first : )
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