© 1996 Paul Glover
The 1st game is set up as shown on the left and
uses all the same official rules for chess.
There is only another board added to the game.
The chess pieces move dimensionally to the other board.
This is shown by clicking on the
'Next' button below.
('EN PASSANT' is shown halfway down)
Example: In the 1st game, Player 'Tom' is playing WHITE (as seen above left). Lets say he won...
In the
example, Tom, playing
WHITE, won the
first game.
Normally when going into the second game, players switch colors. Tom will now play
BLACK. However,
because Tom won the 1st game, he will set up his pieces 1st, either on level 'A' or 'B'
(
Let's say he chose Level 'A' again as seen on the left).
Then, the other player will set up his pieces 2
nd, either on level 'A' or 'B'.
As shown on the left, he chose Level 'B'.
With a player on 'A' and a player on 'B' Level, it is more difficult to attack the corners.
Print the rules for the game:
The winner always sets up his pieces 1st. -Level 'A' or 'B'.
Then other player sets up his pieces 2nd. -Level 'A' or 'B'.
Dimensional 'EN PASSANT'
A quick example:
White makes the 1st move (to 'A' or 'B' Level) but choose 'B'.
Bh2 - Bh4
Black moves his Knight threating Whites Pawn.
Ag8 - Ah6
After White moves his pawn forward....
Bh4 - Bh5
Black's 2nd move, his Pawn tries to pass the White Pawn
in two ways. On either 'A' or 'B' Level by moving 2 squares.
Ag7 - Bg5
White's 3rd move captures Black's Pawn (en-passant).
Bh5 x Bg5
and moves his pawn to Bg6
OR . . . . . . . . . . . . . . . . . . . . . . . . . .
Black's 2nd move, his Pawn tries to pass the White Pawn
On 'A' Level by moving 2 squares.
Ag7 - Ag5
White's 3rd move captures Black's Pawn (en-passant).
Bh5 x Ag5
and moves his pawn to Ag6
'EN PASSANT' or 'in passing' can only be done on the very move following
the move that the pawn made by trying to pass the other pawn.
In the above example, the black pawn
'is not permitted escape this attack by use of the double move. Had it moved only one square, it would
been attacked'. This works for both sides of a pawn.
Rules for
en passant capture are:
-
If a pawn makes a double-jump, it can be captured by an adverse pawn that could have captured it
had it advanced only one square.
-
The en passant capture must be executed immediately or not at all; it may not be made at any later turn.
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Classic Popular 2D games translated into a 3D game.
Once you've read and played these games you will understand how to simply translate any
2D flat board game into a 3D game. Also, what is a 3D game is explained on the backcover.
These games might seem intimidating but they are easier to play,
very exciting and will keep you on the edge of your seat for the whole game.
It's been said by some players that they
...never want to go back to a regular flat board again.
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