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Tagged News: critical

Monday, August 6th
Reviews

It's been a few months since we took a peek at DDO and in that time, based on community feedback and the server merges Turbine are doing, we've decided it was time for a second look at Dungeons and Dragons Online. JR Sutich re-reviews the game in this new article.

imageFirst off, I stopped using Auto-Attack. I can see where taking a more active role in fighting improves results and makes it more interesting. The next step to making the game more fun was joining a guild. Having others online who are willing to do quests or answer questions made a lot of the difference. Getting run one time through Waterworks on Elite got me Level 3 and I had easy access to The Marketplace.

I had gotten to Level 4 when I noticed something interesting. That total Favor (not Faction, Favor) number that I had been obsessing over wasn't as big a problem as I had believed. Sure, I still think that the whole idea of making Drow and 32-point builds unlockables is a poor one, but I had managed to get 270 out of 400 necessary for the extra race without much trouble at all. I hadn't even completed all of the quests listed for Level 2. The only chain quests I had done were Catacombs and Tangleroot on Normal, and the Waterworks run on Elite. Getting 400 Favor is nothing to worry about. I should have it by the time I hit Level 6 or 7. Now, working on getting 1750 Favor might take a bit more effort, but I no longer see it as a horrible grind. It's still poor design, but not game breaking.

Read more after the click.

Monday, July 23rd
Reviews

Harry Potter WarCry has released their reviews of the 7th and final book in the series: Harry Potter and the Deathly Hallows. Lumina offers us two versions, one that is free of spoilers and one that has quite a few.

This is the non-spoiler review.

Spoilers, spoilers, spoilers ahead.
Spoiler review, click at risk!

Tuesday, June 12th
Reviews

Since it launched on April 24th, we've had a writer on the ground exploring Lord of the Rings Online. MMORPGs are huge things and we believe it is important to give it much more time than say a single player before we release a review. Now, after several weeks of playing, JR Sutich has given us his opinion of the game.

imagePlayer characters can enter The Ettenmoors once they reach Level 40 and engage the monsters for control of several strongholds in the area. The more strongholds you control, the more quests are available, allowing you to gain even more Destiny Points. Player characters can use the Destiny Points to purchase enhancements that work like timed buffs. Gaining more armor, health, or even increased XP for periods of time can greatly improve chances of survival and rate of leveling. I plan to spend a majority of my time doing Monster Play on the side of the monsters. Evil is good.

Read more after the click.

Tuesday, May 29th
Reviews

When the first anniversary of Dungeons and Dragons Online: Stormreach ticked by in February, our own JR Sutich decided to take a second look at the game. While it had launched originally to less than rave reviews, after a year, many MMOs hit their stride. Find out if DDO is one of them in our review.

imageOne of the detractions from DDO that I found was the necessity of repeating quests. The quests are fun and interesting the first time, but after the fifth or sixth time I ran through them, I began to lose my sense of fun. It became even more evident when I found groups and they were just running straight through them without pause and I didn't get a chance to really enjoy much of the discovery elements from being in them for the first time.

Read his full review after the click.