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Tagged News: dev chat

Friday, December 14th
News

WarCry is proud to announce that on Wednesday December 19th, 2007, we'll be hosting the developers of Vanguard: Saga of Heroes live on IRC for fans of the game to get their questions in, face to face. The chat will kick off at 8:00pm Eastern (5:00pm Pacific).

When: 12/19/2007 8pm EST

Where: irc.chatspike.net 6667 in #vanguard
General chat will be available in #warcry

Who: The following SOE developers will be on hand.

  • Thom "Phathom" Terrazas (Producer)
  • Nick "Glip" Parkinson (Associate Producer)
  • Salim "Silius" Grant (Lead Designer)
  • Sharon "Moonlight" Morris (Senior Customer Service Manager)
  • Ryan Elam (Director of Technology)
  • Julie "Ellyra" Burness (Community Rep)
Need a way in? No problem just use our Java Client

We look forward to seeing you there!

Thursday, December 13th
Dev Chat Log

Ah, another fantastic chat in the books! Here's a sample of what went on:

WarCry: arkohighstar: there has been much discussion lately on the death penalty, any update on whether you plan on making major changes to it in the future?
Eladrin: There's been a very active thread on the DDO forums related to XP as a death penalty, and we've been listening to the feedback that we've been getting from there and other sources.
Eladrin: Two of the biggest things we hear about as negative play experiences revolve around permanent item damage as well as XP loss on death.
Eladrin: Both of these are being addressed in Module Six...
Eladrin: First off, bound items will no longer be subject to permanent damage. The permanent damage rate on unbound objects will be halved, and repair costs are reduced across the board.
Eladrin: A simple manner to bind any objects you desire will be available using the Eldritch Devices in some common areas.
Eladrin: Related to the death penalty: We've removed the XP penalty from death entirely, and replaced it with a system that deals some item wear to all equipped, non-stacking objects and applies a short duration debuff after resurrection.

Big thanks to everyone for joining us and to Turbine for taking the time to answer our questions! Be sure to click "Read More" to see the entire log.

Wednesday, December 12th
DDO

Just a reminder we are hosting a chat with the developers of Dungeons & Dragons Online tonight:

Come join us for a dev chat this Wednesday, December 12 2007 at 8pm EST.

When: 12/12/2007 8pm EST
Where: irc.chatspike.net 6667 in #ddo
General chat will be available in #warcry

Need a way in? No problem just use our Java Client or the Chatspike Java Client

So bring you questions on the new level cap, module 6, and the extra tough ones on new quests.

We look forward to seeing you there.

See you there!

Thursday, December 6th
News

We're hosting a dev chat with the developers of DDO next Wednesday:

Come join us for a dev chat this Wednesday, December 12 2007 at 8pm EST.

When: 12/12/2007 8pm EST
Where: irc.chatspike.net 6667 in #ddo
General chat will be available in #warcry

Need a way in? No problem just use our Java Client

So bring you questions on the new level cap, module 6, and the extra tough ones on new quests.

We look forward to seeing you there.

Friday, September 14th
Developer Journals

The bi-weekly Darkfall developer journal series moves to a new day as we continue with our coverage of this game. Associate Producer Tasos Flambouras will continue his updates every other week in this space, but from here on out, it will be on Friday.

In this issue, he gives us a general development update.

There are a few AI issues having to do with the AI configuration which are being fixed. Some animation blending bugs have been fixed. Animation blending as in the character jumping for example involves three different animations.

We're continuing to make tools lessening the need for human interaction with the data which leads to less inconsistencies and more speed for the developers. We're making more worldbuilder tools to automate production, and server monitoring tools for statistical analysis of the data.

Read more after the click.

Tuesday, August 28th
Dev Chat Log

NWN 2 WarCry hosted a developer chat tonight with over ten Obsidian folks in attendance and over fifty fans. A lot of interesting information came out of the chat.

In attendance:

Andrea Bobick, animator
Andy Woo, programmer
Brandon Adler, production QA
George Ziets, creative lead
Jeff Husges, designer
Rob McGinnis, community mgr
Jean-Eric Khalife, artist

What can you tell us about the new prestige classes? Favored Soul, Spirit Shaman, Invisible Blade, Red Wizard, is this the full list?

For prestige classes we also have Sacred Fist, Arcane Scholar of Candlekeep, and Stormlord
[OEI]Jhusges: yeah, favored soul and spirit shaman are the new base classes
[OEI]BAdler: You forgot Invisible Blade
[OEI]awoo: Invisible Blade and Red Wizard were mentioned in the question.

Click below to read the log.

Tuesday, June 26th
Dev Chat Log

Today, there was a developer chat held on irc.coldfront.net. There were many Flying Lab Software employees in attendance, and even more fans. The channel size was just a bit under 250 people. There were a lot of questions, lots of answers, and plenty of fun in between. Because of the sheer amount of text that transpired between the beginning and end of this 90 minute chat, the logs have been trimmed down to just the questions and answers.

If you would like to view the developer chat logs, click the "Read More" button right below this message. Enjoy!

Monday, March 26th
Network Announcements

We're hosting a dev chat with the LOTRO Wednesday:

Come join us for a dev chat this Wednesday, March 28, 2007 at 8pm EST.

When: 03/28/2007 8pm EST
Where: irc.chatspike.net 6667 in #lotro
General chat will be available in #warcry

Need a way in? No problem just use our Java Client

We look forward to seeing you there.

Thursday, March 15th
News

With all of the great new features being added to Asheron's Call, including the recently added Colosseum, the devs wanted to sneak away from coding to chat with the community on the recent updates and what's coming in the future. Join us for a chat with the devs of Asheron's Call Thursday, March 15, 2007 at 8pm EST.

When: 03/15/2007 8pm EST
Where: irc.chatspike.net 6667 in #asheron
General chat will be available in #warcry

Need a way in? No problem just use our Java Client

We look forward to seeing you there.

Thursday, March 8th
Network Announcements

With all of the great new features being added to Asheron's Call, including the recently added Colosseum, the devs wanted to sneak away from coding to chat with the community on the recent updates and what's coming in the future. Join us for a chat with the devs of Asheron's Call Thursday, March 15, 2007 at 8pm EST.

When: 03/15/2007 8pm EST
Where: irc.chatspike.net 6667 in #asheron
General chat will be available in #warcry

Need a way in? No problem just use our Java Client

We look forward to seeing you there and make sure you check out our Asheron's Call WarCry site for the latest in Asheron's Call news.