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Gameplay
The play is in the vein of a top-to-bottom puzzler like Tetris or Dr. Mario and the puzzle action is accompanied by combat featuring stars from other Capcom arcade games like Street Fighter. This combat is for show only, but makes the game a bit more exciting. Players join falling pairs of multicolored gems to create larger gems or long strings of the same color. Periodically a special Crash Gem falls and when it touches a gem of its color, it explodes along with all connected gems of that color. So the name of the game is detonating large gems, long strings of gems, and destroying gems in combos when possible. Difficulty increases through the single player game and finishes with a rather difficult boss battle.
Audio
The music and sound effects are a lot of fun but I'll be honest, after a couple of hours, the high-pitched combat shrieks of the characters can start to take their toll. I haven't detected any significant changes from the arcade version of the game and frankly it would seem strange if they had been revamped. Overall, the sound is in good shape and has the ability to make your living room sound like a full-blown 1980's arcade with just your console.
Graphics
Again, not much has changed from the arcade version but everything has been polished up a bit for presentation on modern displays. I want to say that some of the special effects have been pumped up from the arcade version but I can't be certain. Either way, the graphical presentation is solid, colorful, and enjoyable.
If you're into puzzle games, especially multiplayer puzzlers, you can't afford to pass this one up. Super Puzzle Fighter 2 Turbo HD Remix harkens back to a golden era of hyperactive arcade play yet is perfectly enjoyable in a 3rd generation environment.