The game was supposed to be a fast-paced shooter, with a distinct arcade feel
The E3 2005 movie of Call of Juarez has been released, featuring one minute of in-engine footage from this fast-paced shooter described as Wild West Epic Adventure Shooter (thanks: 3DGamers). The game will feature an innovative system of interactive smoke and fluids using Shader Model 3.0. This allows a new level of interaction with the ever changing dynamic environment that will undergo dynamic changes caused by various phenomena and the player’s actions. For example the changing wind, whose breeze can be also affected by the player, moves leaves, hanging laundry, flags and smoke. A fast ride of a horse moves clouds of dust blown away by the wind, shots and other horse riders.
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