During CES, SOE and Flying Lab Software hosted an event to give us one last chance to look at Pirates of the Burning Sea before launch. We find out how the pre-order launch treated them, get some early returns on the game's success, a peek at the first update, some never before seen areas and go over some of the game's core features in this preview.
Once the level cap drops on launch day, the designers believe the average reasonably casual player will take about two to three months to reach the level cap, but while this gives an idea of the game's curve, they do not believe it is as important a stat as in most MMOs.
"One of the things I like about our game is that level is not the be all and end all," said Game Designer Drew Clowery.
In actuality, the difference between levels is not that big of a deal. While it certainly cannot hurt to grind out those last few levels, it does not hamstring a character who chooses adventure over the cap.
Read more after the leap.