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Tagged News: pirates of the burning sea

Wednesday, January 16th
Previews

During CES, SOE and Flying Lab Software hosted an event to give us one last chance to look at Pirates of the Burning Sea before launch. We find out how the pre-order launch treated them, get some early returns on the game's success, a peek at the first update, some never before seen areas and go over some of the game's core features in this preview.

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Once the level cap drops on launch day, the designers believe the average reasonably casual player will take about two to three months to reach the level cap, but while this gives an idea of the game's curve, they do not believe it is as important a stat as in most MMOs.

"One of the things I like about our game is that level is not the be all and end all," said Game Designer Drew Clowery.

In actuality, the difference between levels is not that big of a deal. While it certainly cannot hurt to grind out those last few levels, it does not hamstring a character who chooses adventure over the cap.

Read more after the leap.

Tuesday, January 15th
News

A deal between Sony Online Entertainment's Platform Publishing, Flying Lab Software and Paradox Scandinavian will see the upcoming swashbuckling MMORPG available in the Nordic countries soon.

Read the details after the leap.

Thursday, January 10th
News

Flying Lab Software has just announced the monthly subscription fees for their new MMO coming out, Pirates of the Burning Sea. The fees seem reasonable compared to fees in MMOs today and, of course, the monthly fee drops in price with bundle packages.

1 month subscription: $14.99
3 month subscription: $41.99
6 month subscription: $77.99
12 month subscription: $143

PotBS is set out to hit stores January 22nd.

Wednesday, January 9th
Screenshots

You have to give Flying Lab Software credit for their dusk shots in Pirates of the Burning Sea. These two images show ships in the purple hue of the day's end.

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Comments welcome!

Friday, January 4th
News

We were told that if we pre-ordered PotBS we would be able to get bonus items but since then we have been clueless on what those items might be. Today, the developers announced the stats of what each bonus item is. Check it out!

The swords are as follows:

Musketeers Matching Blades (for Florentine combat style)
Old World Cutlass (for Dirty Fighting combat style)
Swedish Rapier (for Fencing combat style)

All three share the same stats:

Damage 6 12
Balance Damage 6 12
+2 Dodge
+2 Parry
+1 Offense Bonus

Not only are these swords as powerful as a level 20 sword, but you can use the swords at level 1!

News

An update to the official site contains a new FAQ on POTBS' servers and what went into determining how many would be needed. This FAQ also includes the final server list.

The FAQ can be found here.

News

Starting Monday, January 7th you will be able to activate your Pre-Boarding Party keys to your account. You can activate the keys at 10:00 AM Pacific time. If you already have the beta client install you will only need to patch the existing client.

If you need to install the beta, a page to download the client will be available to you Monday at 10:00 AM Pacific.

Sunday, December 30th
News

With the New Year just around the corner it seems that PotBS Beta is going out with a bang! The times for each server's event have been announced by Flying Lab. If you are not able to join one server you can still join another later on.

Below, you will find the schedule for this Sunday's end of beta event, listed by server. It is important to note that the events we've got planned will unfold in about the same manner across all three servers, so if you miss out on one time, feel free to join another!

Read the schedule and more after the click.

Thursday, December 27th
Screenshots

The latest batch of exclusive images from Flying Lab Software's Pirates of the Burning Sea are here. This time we get a shot of a female pirate in a sticky situation with some English soldiers and a ship as it sails away from a scenic island out to sea.

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Comments, as always, are welcome.

Wednesday, December 19th
Previews

Last week, SOE and Flying Lab Software hosted a run-through of the Beta with the press. Matt Lowery was on hand and offered up a complete report.

To go with it, we also have a treasure trove of screenshots and video from the Beta.

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We then hopped in our ships and headed out on the open seas for what is at the heart of this game. Ship combat! We had level 15 ships as we headed out on the open seas, where we quickly came across a ship well over level 40. What was cool about ship combat in the game is that level does not equal victory. In PotBS, a cannon ball does X amount of damage, it doesn't matter if you are level 5 or 50. The same damage is done from a cannon. Sure there are plenty advantages to being higher level, skills that allow you to fire faster, or turn quicker, but a player that really knows what he is doing, has a real chance of beating a ship far above his level. This was refreshing to see, especially in a game where PvP areas can open up around you, it is nice knowing that when that high level player starts chasing you, it doesn't mean you are dead.

Read more after the click.