TR devs announced that the v1.7 patch is now live on Tabula Rasa servers. The have included a list of what they think the most interesting changes in this version are:
- Respawns: Palisades, Incline, and Plains have had their spawns significantly adjusted to better balance spawn across the full map. Divide and Wilderness have had spot adjustments to remove a few excessively tough areas.
- Aggro adjustments: Bane and other aggressive mobs on Wilderness, Divide, Plains, Mires, Plateau, and Marshes have adjustments to their aggro groups. You will no longer be able to shoot a Bane in the back and expect that his buddies won't notice. Also, higher level mobs will react smarter and more violently than their lower level counterparts.
- Pets will now receive a damage bonus from the number of points their master places in their Mind attribute.
- Enemies will now have a chance to drop rare Healing Disks and Repair Tools.
- Radial and Conical Heal and Repair tools have been combined and replaced with 'Area' heal tools.
- Spies' and rangers' abilities have undergone a few changes. The Ranger can utilize "Tactical evasion" to get themselves into and out of a fight while suffering minimal damage, while spies can use "Polarity field" to exploit holes in the target's armour allowing specific damage types access to its most vulnerable areas.
- Target Lock: the reticule has been updated to more clearly show that you have locked onto a target. Also, locked targets will now appear with a slight glow, and will appear as a lock symbol in your radar map.
Check out the 1.7 Patch Notes to see all the changes.