Game: Gustavian Cannonrider Chess |
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Created by Mats Winther, 2006-07-22
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version 1.3
4 variants
requires ZoG 2.0
Checkmate 2-player
download 91 K
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Updated 2006-12-16 Added two personality variants. Improved play. |
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In Gustavian Cannonrider Chess "Cannonriders" are initially positioned on the Bishop files. The Cannonrider moves differently depending on the colour of the square. On black squares it moves like a Cannon: it slides like a Rook, but can capture an enemy only if there is another piece (of either side) in between, and any interim squares are empty. Thus to capture it leaps over the intervening piece and lands on the enemy piece, like a cannonball. If positioned on a white square it jumps like a Nightrider, that is, can make continuous knight jumps in the same direction, provided that the interim squares are empty. Otherwise, the rules are the same as in standard chess, except for the possible pawn promotion to Cannonrider. The Cannonrider's value is 5, that is, the same as a Rook. The Cannonrider's image also changes when it moves to a square with a different colour (it rotates). This makes it easier to understand the piece. Note that the Kings are initially positioned on the d-file.
The board type was invented by Gustav III of Sweden (1746-92) for his own chess variant "Gustav III's Chess". |
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