Object: to capture (there is no check or checkmate) the opposing King.
Each piece starts with its own misisle.
This missle can fire in the same way that its corresponding piece can
move. (Therefore, a pawn's missile can go diagonally forward one space,
etc.) The missle kills only one enemy piece; it acts as if your piece
has moved to that space, but your piece does not actually move. After
the piece has fired its missle, the missile is gone and the piece acts
normally for the rest of the game.
This game was invented by R. Wayne Schmittberger in 1981 and is found in his book, 'New Rules for Classic Games'. |