Note: there are currently some bugs in the bishop's movement. A fix will be released soon.
In this chess, knights and bishops hops to any squares of an area which is like a net, so I call it net chess.
In most of SLG or SRPG video games, pieces move to places within an area near by, and it inspired the invention of this chess.
This game uses traditional board and pieces, but the pieces move differently.
Pawns move to any adjacent squares, the same as the king in the traditional chess, with no two steps at first move, no En-Passant, no promotion. A pawn can control 8 squares within an area of 3*3 box.
Knights hop to squares with the different color within an area of 7*7 box of which it is the centre. A knight can leap over any pieces and control 24 squares when at centre squares.
Bishops hop to squares with the same color within an area of 7*7 box of which it is the centre. A bishop can leap over any pieces and control 24 squares when at centre squares.
Rooks move three or less than three steps orthogonally to any directions. A rook can change its direction while moving to get through handicaps, but cannot leap over pieces. A rook can control 24 squares at most.
The Queen moves three or less than three steps orthogonally or diagonally to any directions. It can change its direction while moving to get through handicaps, but cannot leap over pieces. It can control 48 quares within an area of 7*7 box at most.
The King moves two or less than two steps orthogonally or diagonally to any directions. It can change its direction while moving to get through handicaps, but cannot leap over pieces. It can control 24 quares within an area of 5*5 box at most. |