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Game: Millennium Chess
 
Invented by Bruce Gustin, © 2002
Implemented by Alfred Pfeiffer, 2007-11-10
Graphics by Anatoly Khalfine, Ernst Saperow

Richard Hutnik created the first implementation, with a somewhat different goal condition.

version 2.1
2 variants

Checkmate
2-player

download 13 K
 
Updated 2007-12-08
- Tweaked the value for pieces of the type Pre-King, which considerably improves computer play;
- Some simplifications of the code.
 
Millennium Chess is played on an 8 by 15 size chess-board, and each player controls nearly twice as many pieces (two queens, two kings, four bishops, etc.). Most of the rules of the game are the same, with some special rules regarding capturing and check-mating the kings. A player's first king can be left in danger of capture and actually captured - once the first king is captured, the remaining king can then be put in check and check-mate as in normal chess.

The Zillions language does not allow to note directly a win/loss-condition like "Checkmate the last King", therefore the following method is used: The game starts without Kings but with two Pre-Kings on each side. When a Pre-King shall be captured the second Pre-King will be changed into a true King with the same moves. Then this alone King can be checkmated.

A side effect of this method in the previous version of the zrf was that the Zillions engine avoided to capture Pre-Kings, because the uprising King had a tenfold value than the captured Pre-King. Therefore the value of the Pre-Kings is boosted by a tweaking method proposed by Keith Carter.

Richard Hutnik beforehand made a ZRF with the easier to implement goal of capturing both kings. A variant with this goal is included here also.

From the brochure and web-site:

"Millennium Chess was developed to improve the skills of the average to excellent chess player. This is accomplished by maintaining the basic dynamics and structure of the of the game, while increasing the number of strategic moves.

By expanding the size of the battlefield and increasing the number of pieces, a chess player's mind is forced to accept a greater strategic load. This subconsciously builds one's 'chess muscles'."

For more information on Millennium Chess, visit the Millennium Chess website: http://www.vipchess.com/MillenniumGameRules.htm

 

Download Millennium Chess now!
(13 K)

Millennium Chess

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