The object of Wormhole is to connect five of your pieces in an orthogonal path in 4-space. The path must connect all four dimensions. Diagonals and paths greater than five pieces do not count. The board is four-dimensional and is constructed as follows: The two 2x2 boards on the left form a regular 3D board. The two 2x2 boards on the right also form a regular 3D board. These two 3D boards are connected through the fourth dimension, such that each space in one board is orthogonally adjacent to its counterpart in the other. The entire 4D board is symmetrical. Any eight spaces that share a common dimension may be considered a component 3D board. A winning path is one that cannot fit in three dimensions. You can verify that a path is 4D by turning on the Board Location Labels option in the Zillions options menu. A 4D path will have pieces in spaces labeled 1 and 2, a and b, I and II, and A and B. The playing board in Wormhole is a 4D hypercube, also known as a tesseract. You should extract the game preserving path names. |