Rams move like Rooks. When a Ram lands on an enemy Ram, it butts it, pushing it one space farther in the same direction. This may set off a chain reaction of pushes if additional enemy Rams lie in the same direction. Friendly Rams stay in place. Captures are made by either butting an enemy Ram off the board or by butting an enemy Ram into a friendly Ram. The object is to be the first to move one of your Rams into your opponent's corner square. If a player loses all his Rams, he automatically forfeits the game. Repetition is a loss. |