Goal: surrounding the red ball with your own colours from the four touching sides. The blue player starts and he may push the whole row or column of balls in which his balls outnumber the other player's. The white player may also move 7 balls but he must outnumber the other player to be allowed to do so. They move alternately until the red ball is sandwiched by one of them from four sides. Variants: 2. Variant - just like the basic game but the winning move may be pushed even if the number of balls is equal. 3. Variant - captured version, you may push a row of any length. 4. Variant - square version, the protruding ball is rolled over to finish a move. 5. Variant - just like the square version but the winning move may be pushed even if the number of balls is equal. The developer was impressed by the Rubik's Cube at the time and looked for a playable competition goal for the collective movement of balls (virtually for rotation around field points or the shifting of rows) Please note: Pikkpakk large requires Zillions of Games version 2.0 (or higher)! |