This is a two-player game played upon a hexagonal field. The playing pieces
consist of discs, both marked and unmarked, of two distinct colors.
Each player makes a move in alternating turns. A move consist of translating the
piece across the board and re-orienting it upon its destination. These two steps
must be preformed in this order, translate then orientate. A player may choose not
to perform the orientation step. A player must translate the piece at least one
cell in order to exercise the orientating portion of the move. The orientation
portion may be performed whether the move is a simple translation or involves the
the capture of an opponent piece.
Pieces are moved according to their markings. Such may move any number of vacant
cells and then capture any piece which is not oriented with one of its marks toward
the moving piece's starting position.
Exception: The piece which has no markings, called the Station, may only move one cell in any
direction but may capture an opponent piece regardless of its orientation. Once
during the game, it may perform a leap to any vacant cell on the field.
In order to win, the player must checkmate the opponent Station. |