The goal of Towers is to capture the opposing Castellan by intervention (getting between) or interception (surrounding), or to move your Castellan to your opponent's red square. A player with no legal moves also loses. This game was synthesized from a number of sources: description of the obscure Thai and Malay games of Mak-yek and Apit-sodok from Murray's A HISTORY OF BOARD GAMES OTHER THAN CHESS, Vuthy Tan's description of the game of Rek from his article "Cambodian Chess Games", the Japanese game of Hasami Shogi, the old Viking game of Hnefatafl, and a little bit of Checkers. The piece graphics are from David Howe's Alfaerie set. The game often revolves around long series of forced captures. It is often necessary to consider where a sequence will end up before starting one. Careless play results in very short games. |