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Board Games |  Game Designers and Other People |  Corporations |  Archives and Indices | 
Magazines |  Meta-Gaming |  Humor |  Maps |  Utilities for the Overworked GM | 

____________

Local Archives

] Weapons of the Gods
] The Bomb, a post-apocalypse fantasy RPG, using the Big Eyes, Small Mouth 2nd Edition system.
] Bloodsuckers, my variant Vampire game based on Near Dark. Play a bloodsucker without all the angst!
] Damage Systems
DUDE RPG DUDE, my one-stat RPG
] Freeform Campaigns
] FUDGE
] June 1995 rules, zipped plain text file
] June 1995 rules, zipped PDF and postscript
] July 1993 rules, zipped PDF and postscript
] GameScroll, a program to create and play choose-your-own-adventure and solo RPG gamebooks.
] G.P.A., my roleplaying game of a university campus on the edge of reality.
* Hero System
] House Rules
] Fantasy Hero Magic System
* off-site Hero resources
] The Judge: my term for the person who runs an RPG
] Kult Compatibility Quiz
] Metaplots
] Modar's Poisons List
] New GM Help
] NUELOW, by Steve "The One To Blame" Miller - now in beautiful full-color HTML!
] Orcs
] Palladium Resources
* Phobos, my Role-Playing Game of the Wonders and Terrors of Technology and Magic
] Post-Apocalypse Plots
] Role-Playing Classifications - a taxonomy of role-playing systems.
] SIX WORD RPG!
] Spaceship Zero
* Star Frontiers
-> Waste World Resources
] Why I Hate Your Metaplot
] The Window Resources
* What's Wrong With AD&D?
____________

Game Reviews

"You may have realized that I'm not showing much restraint here. Initially I was worried about this, but then I realized that: (1) According to Wick there is no such thing as an objective review. (2) He was going to be "pissed off" about a negative "slam"/review no matter what it said. I'd feel sorry that I was causing him so much mental anguish, but if he'd stop putting together diatribes like this then it wouldn't be necessary for others to tear them to pieces."
-Justin Bacon, Review of The Official John Wick Review Policy, RPGnet
"Good lord, Wick, what's wrong with you?"
-Derek Guder, replying to Yet Another John Wick Moment in Derek Guder's review of Orkworld
* My reviews appear regularly in the Serendipity's Circle fanzine of horror and weird fantasy! Subscribe today!
] Cyberpunk RPG Systems Rant
] Deadlands Review & Information
] Gamma World (Sword & Sorcery)
] Heaven & Earth
] Morpheus "The Roleplaying System Of The Mind's Eye"
] Shadow Bindings
] SLA Industries
] Undiscovered
] Violence: the RPG of egregious and repulsive bloodshed
] Waste World
____________

Role-Playing Games

"Fragment. A glorious campaign setting, that Gamma World. Gamma World just made a lot of memorable scenes--high drama using household electrical tools, a robot wielding a lawnmower attacking a raccoon with a power drill--combat was so delightfully bizarre. Wow."
-Frederic Bush (fbush1@cc.swarthmore.edu) in rec.games.frp.misc
A
* Agent X - modern espionage
* Albedo
* Alemaron - hypnotic gaming?
* All Flesh Must Be Eaten
* McGuffin Group playtest
* Brains 4 Zombies
* Alternate Realities - a mathematically complex object-oriented free RPG. I'm not sure if it's a joke or not.
* mirror site
* Ars Magica
* Project Redcap
B
* The Babylon Project RPG
* Damion Mage's TBP page (VERY cool site, even if it is a maze of twisty frames)
* The Babylon Project Zone
* Battlelords of the 23rd Century
* Big Eyes Small Mouth
* Blackmoor, Dave Arneson's classic fantasy campaign, one of the worst web pages I've ever seen.
* Blackmoor: Home of the Ancients - excellent fan page aobut Blackmoor
* Blood of Heroes, the Game System Formerly Known As DC Heroes
* Bunnies & Burrows
* The Hazelford Warren
* GURPS Bunnies & Burrows (I advise you to only use it as a sourcebook)
* What Every Bunny Should Know
C
* Call of Cthulhu
* Cinis, free Dark Fantasy RPG
* Conspiracy X
* CORPS
D
* Dark Conspiracy - back from the dead, as it were
* Demonground zine
* deadEarth - a free post-holocaust RPG
* Deadlands: the Weird West RPG
* Discworld
* L-Space - more information than you would ever want to know about Terry Pratchett's books
* Dominion Rules, open-source RPG
* Dr.Who, the RPG
* DragonNet freeware volunteer RPG project (presumed dead)
* DragonNet Resource Page
* DragonRaid, the christian evangelism RPG
* The Drones "Hey nonny nonny, and a hot-cha-cha!"
* Dying
E
* Epix, le systéme de jeu universel
F
* Feng Shui
* Foresight
* Forgotten Futures
* FUDGE, by Steffan O'Sullivan, published by Grey Ghost Press, Inc.
* Steffan O'Sullivan's FUDGE page
* FUDGE in HTML
* FUDGE mailing list FAQ

* The PSC gaming club's FUDGE page a FUDGE superheroes campaign
* FUDGE: Deryni
* Domibia, a non-derivative fantasy world, in GURPS and FUDGE stats
* Fuzion
* Fuzion Jazz (simplified, more HERO-like version of Fuzion)
G
* Gamma World webring
* Gamma World Appreciation
* Glorantha
* GRAPE - another example, like SLUG and my own SIX WORD RPG!, of the ultimate minimalist RPG.
* The Guide To Adventure
H
* Haven: City of Violence
* Hero Games home page
* My local Hero resources
* Hero/Champions FAQ
* Hero system archive
* Robot Warriors in 4th Ed Hero
* Gold Rush Games, purveyors of Usagi Yojimbo, Sengoku, and Hero supplements
* Dungeon Hero
* Hero Pulp
* Wasteland Hero (Gamma World conversion)
* Red October BBS
* Hero Wars - see Glorantha
* HOL, Human Occupied Landfill, get it before you hurt somebody.
* Stelio's HoL page - adventures, a complete planet guide (Manson IV, the family planet), and campaign notes
* Waspinator
* landfillplayground
* Wastit's The HOL World
* The HOL Truth
* POUR TANG IN MY SKULL!!!
* Welcome to HOL! Now shut up & listen!
* HOL, Legless and Pissed
* More fun than a cow on laxatives.
I
* Interface, David Dunham's cyberpunk campaign
* Into the Shadows
* Ironclaw: Anthropomorphic Fantasy
J
* Skyrealms of Jorune
* Talewind's Jorune page
* Judge Dredd
K
* Kill Puppies For Satan
* Kobolds Ate My Baby!
* Kult:
* Soon to be republished and continued by Seventh Circle Publishing
* The Abyss
* 'Til Death do us Part (campaign log)
* The Damnation Chain (adventure)
* Kult Geography (find other Kult players)
L
* Little Fears
* Little Fears company page
* Living Legends/Villains & Vigilantes
* Legacy: War of Ages, the Highlanderguys-who-never-grow-old-but-run-around-cutting-each-others-heads-off RPG.
* Lodoss War RPG
M
* Macho Women With Guns
* Spice Girls Character Profiles for MWWG. Live in fear.
* Marvel Superheroes (original version) (frames hell!)
* Mean Streets and Mean Villains: A free '70s police show RPG
* Mechanical Dream, steam-tech fantasy in an alien world
* Men Like Gods, a transumanist, post-Singularity RPG
* Other transhumanist RPGs
* Morrow Project
* Mystara, the D+D Gazetteer Known World setting
* Mythus/Dangerous Journeys - Mythus Masters Magazine
* The Mythus Map - FAQ, supplements, and links to other sites
* Mike's Mythus page
N
* Nephilim
* Nicotine Girls, "a roleplaying game of teenage, lower-income girls looking for happiness."
* Nightlife, from Stellar Games
] NUELOW
O
* Once Upon A Time In China
* Outlaws of the Water Margin - Heroic Adventure Roleplaying in Legendary China
* Oroborus
* Outsiders: Steeltown
* Over The Edge/Atlas Games
P
* Palladium Books:
* All Palladium Games
* Palladium Mailing List
* Mad Dog's Palladium Files (nice character sheets, among other things)
* Palladium Resources
* Breezer's Palladium Site
* Top Palladium Sites
* Shawn Merrow's
* Revised skill list
* Rifts: Boo-Boo Sourcebook One
* Kitsune's Palladium Page - Mutants in Orbit vehicles and other stuff
* Palladium Fantasy Role-Playing Game
* Palladium Fantasy Webring
* Fantasy RPG
* The Great Northern Wilderness - resources for PFRPG (the links are the little boxes with crosses on them)
* Empires PFRPG Archive
* "SDC": Heroes Unlimited, Nightbane, Beyond the Supernatural, Teenage Mutant Ninja Turtles
* SDC Webring - sites about the lower-powered modern Palladium games
* Beyond The Supernatural
* Necromancer Bob's Nightbane Page
* Nightspawn
* Teenage Mutant Ninja Turtles
* Nightbane stories
* Rifts-based stuff
* Wormwood Netbook
* Paranoia Web Ring
* Plain English RPG, a very simple freeform system, and the "Pumpkin Town" setting, where every day is Halloween.
* Providence, high fantasy superheroics
* Pulp Era
* Puppetland, a free storytelling RPG
* Purgatory - angels & demons & guys with strange powers, on the trashy highways and seedy neighborhoods of America.
Q
* Quest (free, exhaustive, detailed fantasy game)
* Quest FAQ
R
* Iron Crown Enterprises
* Rolemaster Webring
* Vesanto's House of Rules (and lots of essays)
* The Felix Cafe SpaceMaster Page
* Madmike's Spacemaster Campaign
* Spacemaster Campaign Links
* funet systems/spacemaster
* Dark Space
* Rolemaster
* Runebearer - post-holocaust fantasy rules and Bostonia setting
* Runequest - see Glorantha
S
* Santas Soldiers: A Christmas RPG
* Sengoku, roleplaying in samurai action movies
* Official Sengoku FAQ
* Unffocial Sengoku Q&A
* 7th Sea
* 7th Sea mailing lists
* FASA's Shadowrun
] FASA's official 3rd Ed errata sheet
* Shadowrun Web Ring
* The Shadowrun Archive
* Deep Resonance/shadowrun.html.com - host to a bunch of Shadowrun sites
* Neo-Anarchist's Guide To Everything Else
* ShadowFAQ
* Blackjack's Shadowrun Page "Send runners, guns, and money... the shit has hit the fan"
* Deep Resonance - Paulo's archive, the Shadowrun Supplemental, and more.
* El Bandit's SR archive (top ten lists and stupid player tricks, among more serious things)
* Twilightrun
* Studies of War & Oppression
* Irony.com Shadowrun die roller
* Sherpa - an RPG that can be played while hiking or doing other activities
* SLA Industries by Nightfall Games
* Cognate webring
* tHE bIG pICTURE fanzine
* White Light, White Heat fanzine (read through the fanzine, then go back to the directory and get the rest of the "haven't visited" files)
* SLUG, an absolute minimum RPG system.
* Sorcerer
* SORD
* Fantasy sourcebook
* Sovereign Stone - the core is a nifty fantasy RPG, but get the (free!) quickstart rules and then wait for the hardcover edition, the initial softcover print is severely flawed.
* Justin Bacon's RPGnet review of the Sovereign Stone quickstart rules
* Justin Bacon's RPGnet review of the Sovereign Stone softcover
* Space: 1889, science fiction roleplaying in a more civilized age.
* The Heliograph
* The Tony Jones Space: 1889 Page
* Chris Jones Space: 1889 Page
* Space/Hero 1889
* Sphere Web - free RPG
* Star Wars:
* Michael Bennett's SW page
* Star Wars Hub (blueprints, etc.)
* Stuper Powers!: the first-class role-playing game for third-rate heroes
* Superteens: What if all teenagers had super-powers... Terrifying!
T
* Thunderscape, a rules-light SF/combat RPG
* Timecube RPG, adventuring in the world of TIMECUBE.COM
* TORG: Roleplaying the Possibility Wars
* Nishio's TORG site (very old but good info)
* Traveller
* Classic Traveller Reprints from Far Future Enterprises
* Traveller: The Silly Era
* Imperium Games
* Galactic sector viewer
* Aeon/Trinity
* Aeon Society fan site
* Trinity Comic
* Nikolaj's Trinity and Aberrant page
* Tunnels & Trolls
* The Blue Frog Tavern (message board)
* Delvers' Gazette
* The Hobbit Hole zine
U
* Ray Winninger's Underground: It's 2021, and the dream is dead.
* Unknown Armies
V
* Valence 592
* Villains & Vigilantes/Living Legends
W
* War of the Worlds
* Warlock: Black Spiral
-> Waste World, an over-the-top anime-style post-holocaust like-Gamma-World-on-speed RPG.
* C.J. Carella's Witchcraft
* The Window, a free freeform RPG (with a very nice web page)
] My Window Resources
* Wuthering Heights
X
* X advanced RPG system - open-source, "elegant" roleplaying as conceived by a self-professed physics geek.
Y
* You Stupid Bitch!, the (free) parody RPG of marriage. As the child of a divorce myself, it looks pretty realistic, but maybe I'm just bitter.
* Ysgarth
* Ysgarth 20th Anniversary Edition
Z
* Zorro Adventure Games
____________

Board Games

* The Awful Green Things From Outer Space
* Steffan O'Sullivan's review & summary
* Car Wars
* Seattle Washington Autoduel Team (SWAT)
* Boneheadz Command Center
* Cheapass Games
* Chess variants
* Chivalrous Attrition: A knights-only chess variant for 2-4 players
* Cosmic Encounters
* HeroQuest
* Illuminati
* Magic: the Gathering, by Wizards of the Coast
* Mike's Multiplayer Magic variant
* MicroTactix Games (free online games!)
* Renegade Legion
* Vortex RL page
* Risk
* RoboRally
* Starfire
* Axly's Starfire Utils
* Star Fleet Battles
* Titan
] Warp War, a groovy (and free!) SF boardgame
____________

Game Designers and Other People

"Hmm, looks like we've caused another Developer to become sarcastic and bitter. What's our score now, three out of six? :)"
-mirober@lascruces.com
"On the contrary. I was like this loooooong before coming to White Wolf. Just ask my friends back home. -- Oh, wait. Didn't have any friends. Never mind..."
-Andrew Bates (abates@white-wolf.com)
* Aaron Allston
* Dave Arneson
* Greg Costikyan
* Deadlock's gaming page
* Jeff Dee, author of Villains & Vigilantes and Living Legends
* Gary Gygax
* Sean Reynolds
* S.John Ross's Blue Room (but there's no sweaty muppet sex there!)
* The Stainless Steel Rat's home page
* John Tynes, perpetrator of:
* Puppetland
* Power Kill
* conspirator in Unknown Armies
* Be sure to read Fear and Loathing in the Wizards of the Coast Game Center. Yes, it's an accurate description of the WotCGC - I live just a few blocks away from it.
* David West aka David Lightfinger, Hero system contributor
* Tom Wham
____________

Corporations

"Publishing an RPG is simply a matter of having more money than sense. Publishing a novel with any success means convincing someone else to publish it for you, which is far harder."
-Carl Cravens on RPG.net
"Some day, perhaps, we'll be able to go right to the workable version of the game before it gets a price tag and a UPC symbol. Some day."
-Kenneth Hite, Out of the Box 9/29/99
* Atlas Games
* Biohazard Games
* Black Gate Publishing
* BTRC
* Chaosium
* Cheapass Games
* Clockworks Games, publishers of Asylum and Spookshow
* Eden Studios, publishers of Conspiracy X, Witchcraft, Armageddon, and All Flesh Must Be Eaten
* Flying Buffalo
* Fractal Dimensions
* Gold Rush Games
* Grey Ghost Press, Inc., publishers of FUDGE
* Guardians of Order
* Hero Games home page
* Iron Crown Enterprises
* Irony Games
* Judges Guild
* Mayfair Games
* Metropolis/Kult Official WWW Page
* Nightfall Games
* 54°40' Orphyte, Inc. - selling the old Pacesetter games (Star Ace, Chill, Time Master, Wabbit Wampage, Sandman, etc.)
* Pinnacle Entertainment Group
* Palladium Books
* Pulsar Games
* R.Talsorian
* Ragnarok Press
* Stellar Games, makers of Nightlife and It Came From the Late, Late, Late Show
* Tri Tac Games
* West End Games
* White Wolf - publishers of Aeon/Trinity
* Wireframe Productions, Inc.
____________

Archives & Indices

* World of Xenthenia - reviews and fantasy media. However, the color scheme, animated gifs, frames, and popup windows with fixed sizes made me mildly nauseus...
* Purple Dragon - index of roleplaying games and manufacturers
* New World Games (tons of free games!)
* Free RPG Webring
* surge's RPG archive and WWW references
* Woodelf's RPG index
* Uncle Bear Online Imagination's Toybox
* Mozilla Open Directory: Roleplaying
* Pulp RPGs
* ftp.funet.fi gaming archive
* Gargoyle's FantasyLand and Tulsa2020
* GEAS village "Europe's most popular Roleplaying Web site?"
* GMAST-L mailing list archive
* Negative Space
* Radio Joe's List of Free RPGs and Settings
* The Roleplayer's Guide
* RPGnet
* SF RPG Zone
* Yahoo
____________

Magazines

* Critical Miss: The Magazine for Dysfunctional Roleplayers
* Cyberpunk Contraband
* Death Cookie
* Dwarven Tavern
* Ex Libris Nocturnis - a White Wolf/Storyteller fanzine
* Fantasy News Network
* Games Unplugged
* Guild Companion
* Imazine, by Paul Mason
* The Orb
* Out of the Box, by Ken Hite
* Places To Go, People To Be
* Serendipity's Circle, my gaming group
* WebRPG magazine
____________

Meta-Gaming

* Fantasy Role-Playing Gamer's Bible: History of Gaming
* AD&D - The Game of Satan
* Designing Your Team - the Scooby Way!
* North American Gaming Club List
* The Pulling Report by Mike Stackpole (refutation of Pat Pulling & BADD)
* Eclipse's Gaming .sig Quotes
* Women In Gaming
____________

Humor

"So, I want to use aerobics as my combat skill. Can I do that?"
-Lena Sorenson
* Something Positive: Aubrey's Guide to Con Hygiene
How to wash, shower, bathe, use soap and deodorant, etc. for convention nerds. PLEASE READ.
] When I was a young sprout of a gamer, the first thing you read in each new Dragon was the comics pages at the back, because they had What's New (by Phil Foglio) and Wormy (by Dave Trampier), two of the greatest comic strips ever written.
*KoDT* These days, I read Knights of the Dinner Table, "Dilbert" for RPGs.
* Absurd Notions
* game reviewing, AN style
* Campaign for the Rehabilitation of the Ontologically Challenged
* The CLUE Foundation casefiles - true stories of really stupid Shadowrun players.
* Dork Tower
* Joe Genero archive
* Hand Axe - Oh mein Gott! Ich habe eine Axt im Kopf!
* Hybrid RPG by C++ If you google for author "C++" or "Hybrid" in rec.games.frp.*, you'll find out what this is about.
* "The Intercontinental Union of Disgusting Characters" and other weird stories by Roger M. Wilcox
* Pokemon-Danger!, Christian hate-hysteria about Pokemon, D+D, and other "role-playing" games (obligatory atheist humor: Because like all theists, they can't tell the difference between reality and fantasy.)
* Real Men, Real Roleplayers, Loonies, and Munchkins
* Five Types of Gamers
* GameForge: RPG Jokes
* Murphy's Rules Comics
* More Murphies
* Niilo Paasivirta: [Roleplaying] [Satanic Roleplaying]
* The Official World Rock Paper Scissors Strategy Guide (Vampire LARP players use this site a lot)
* Shit happens in RPGs
* Synnibarr Home Page (the site appears - thankfully - to be down at present)

Synnibarr, what can be said about it? Not the worst game ever made, but DAMNED close. A fetid, nauseating, wretched train-wreck horror of a game, ruining a great premise. Still, you've got to laugh, especially if you read this alleged game.

"I just bought a copy for $10 last night. I thought it was pretty cool, until I started reading it. Eugh... ITS BAD. ITS WORSE THAN I THOUGHT. An excerpt:
"Never wish to be an Immortal or God, or your character will blow up."
I laughed, then I cryed, then my eyeballs bled profusely.
-Prankster God on RPG.net

* Serendipity's Circle "hatchet job" review - removed at request of the author. Wouldn't you like to know what it said, that he was so scared by?
* RPGnet review
* A new RPGnet review!
* A fanboy's RPGnet review, and the ensuing flamewar
* "D&D sucks, Synnibarr rocks!" - but it's by Niilo Paasivirta, a known hoaxer. You can tell, anyway, because it's coherently-written. And English isn't even his native language!
* Emerald Downs
* The Mushroom Spires - yeah, we know what he was doing with those mushrooms.
* Synnibarr Central
* Tiger's Lair
* The World of Synnibarr (adventures and broken image links)
* xarr's World of Synnibarr
* "Top ten new character classes for AD&D I hope to never see" and other stuff
* You Might Be A Gamer If...
____________

Maps

   All gamers love maps!

* Her Majesty's Ordnance Survey
* 3-D Starmaps
* Astrologicus and Terralogicus
* Campaign Cartographer, map-making for windoze (Warning: Lousy frames-hell HTML)
* C.J. Cherryh star map viewer
* Fitz's Mapping Resources - offset-square and isometric grid paper in pdf format!
* Fractal World Map Generator
* Jendave Allen's World Builder tools
* Maelstrom Fantasy Campaign Setting - billions of maps!
* Sarah's Zesty AD&D Emporium and Historical Floorplan Love Spa
* U.S. Geological Survey -
I find that real-world topographical maps, 1:250,000 or smaller scale, are the best way to get maps for your fantasy world. In particular, the U.S. Pacific Northwest is really good adventuring terrain, if you just change the town names...
* Vesanto's Maps
____________

Utilities for the Overworked GM

"It's because of this that I do firmly believe that the GM is God, once play starts. I bow to no dice roll, no rule call and almost no player appeal. If the GM says you get hit by a speedboat and die, you do. Even if you rolled a 20. Even if you have the highest skill possible in dodge. Even in the middle ages. Even on dry land. And if the player argues, his next character gets hit by the second speedboat in the convoy. And yes, the GM has infinitely many speedboats at his command."
-Steve Darlington (sdarling@futureweb.com.au) on RPG.net
GM's: Read the article. Seriously.
"The more work you put into a campaign, the more satisfaction your players can derive from trashing it."
-editor of Critical Miss
"When a GM loses face in the eyes of his players he only has two options. 1. Admit defeat and congratulate the player on his cunning and excellent battle-of-wits, or 2. Roll massive amounts of dice for no apparent reason and pretend to be carefully recording the results. And as Gary Jackson points out in his book, "No self respecting GM would pick the first option". Yep, that's the first rule I learned, there's nothing a handful of twenty-siders can't solve."
-B.A. Felton, Knights of the Dinner Table, Shadis #21/Tales From The Vault
Players' Code of Conduct
Drafted by the HackMaster Players' Association, June 5th, 1981
Ratified by the H.M.P.A. Local 254 (Muncie), March 21st 1983
  1. The Game Must Go On!
  2. The GameMaster is ALWAYS RIGHT!
  3. The Game Table is neutral territory. (As are Game Conventions and Game Shops.) [Amended Aug 12, 1997]
  4. A player shall not look behind the GameMaster's screen or look at his or her notes.
  5. All information on a player's character sheet shall be accurate and truthful.
  6. A player shall not lay down dice and character sheet with more than one GameMaster without their prime GM's prior approval and knowledge. [Amended July 3, 1982, December 8, 1989, May 15, 1992]
  7. A player shall not cheat and will report those who do to their GameMaster immediately.
  8. A player shall take responsibility for their own actions and/or behavior when deemed inappropriate by others and shall not attribute them to HackMaster, roleplaying in general, or to Hard Eight Enterprises.
  9. A player shall not covet or touch fellow players' dice and/or any other random number generating devices. (including electronic dice, chits, designated coins, and personal spinners.) [Amended XXX 3, 1993]
  10. A player shall not distribute photocopied or electronically scanned HackMaster products to other players.
H.M.P.A. is a subsidiary of Hard Eight Enterprises. The H.M.P.A. Players Code of Condct is © 1980, 1995 by Garytm Jacksontm ®
* The Routine Autopsy
* Amazing Verbal Kung Fu Move Generator
fiendish buddha throw!
mongolian goldfish pounce!
dancing monkey elbow!
devastating butterfly contact!
* Apocrypha: writings or statements of dubious authenticity
* Archetypes Storytelling Cards
* Berkeley Online Medieval and Classical Library
* Blue Troll's Netbooks
* Cathay Arts of Role-Playing
* GM Principles
* Staats' RPG Articles
* GothTech, Programs for gamers
* Human Body in a Vacuum - almost every science fiction and sci-fi game gets this wrong (the otherwise excellent Trinity is one of the worst offenders, where they apparently researched it by watching Outland and Red Dwarf). Here's the FACTS. Use them!
* Irony Games, On-Web support for gamers
* Kargatane - Ravenloft netbooks, *VERY* high quality stuff.
* Logicus name synthesizer
* Medieval price list
* Net.plots books
* Onomastikon - name dictionary
* Pooh's Gaming Lore
* Random name generator
* Relativity and FTL Travel - put some science in your science fiction games!
* Sanctuary, Maine - a modern supernatural setting
* SF-Lovers Digest Resource Guide
* Spiritweb - home of supernatural kookery on the Web, great source material for any tabloid or modern supernatural game.
* Traps
* Undead Remains "On-Ramp to Horror, Body Piercing and Cultural Subversion"
* Vesanto's Networlds
* Web Dice & online RPG tools
* World design, Glorantha, and Runequest

Last modified: 2002Dec01
Nicotene Girls

Links:


+-Mark Damon Hughes: Software Gallery
+-Mark Damon Hughes: Software Gallery Blog
+-@mdhughes on Twitter
+-
iPhone Games:

+-Castles: Strategy wargame for the iPhone.
+-DungeonDice: Tabletop RPG dice roller for the iPhone.
+-Nexus Worlds: Multiplayer Online Adventure Game for the iPhone.
+-
Computer Games:

+-Perilar: Adventures in the Dragon Kingdoms.
+-Hephaestus: Computer RPG construction kit.
+-GameScroll: Simple interactive fiction authoring.
+-Aiee!: "An Interactive Environment Engine" text adventure system.
+-Umbra: Post-apocalpytic computer RPG.
+-
Utilities:

+-JICB: Portable ICB client written in Java.
+-ThoughtPad: A tiny note-taking utility.

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