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Hypermodernism
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Hypermodernism

From Wikipedia, the free encyclopedia.

In chess, Hypermodernism is a strategy of play which controls the center of the board with distant pieces rather than with pawns, inviting the opponent to occupy the center with pawns which can then become objects of attack. One of its proponents was Aaron Nimzowitsch. His book Mein System (My System) was the foundation for Hypermodernism.

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This guide is licensed under the GNU Free Documentation License. It uses material from the Wikipedia.