Welcome to the BigDoggy SCRABBLE Page!
Scrabble is without a doubt the world's most popular word game, played by
millions of people in dozens of languages. Because it's so popular, I've had
to split the page into several sections. Pick a link from the list below and
let your journey begin.
Disclaimer: Scrabble
®
is a registered trademark in every nation. I'm just too lazy to put in a
®
everytime I use the word on this page. I do, however, ask all of you who
visit this page to remember and respect the trademark.
Getting Started
If you're new to the world of competitive Scrabble, or you love the game and
are looking for more opportunities to play, this is a good place to start.
Start by using the
glossary
below to familiarize yourself with common Scrabble terms, then go back to the
menu and look at the
word lists
and
strategy hints.
That'll give you a solid enough background to check out the
on-line Scrabble
and
Tournaments.
The other thing you can do is join the National Scrabble
®
Association. For $18 a year, you'll receive a list of Scrabble Clubs, lists
of words to help you be competitive, and 8 issues of the NSA newsletter with
all sorts of news, puzzles, strategy, notices, and all kinds of other good
things.
National SCRABBLE
®
Association
c/o Williams and Company
Box 700
Greenport, NY 11944
(516) 477-0033
Good news! The NSA now has an online presence!
For more info on this epicenter of organized, you can visit their online home at:
www.Scrabble-assoc.com
Glossary of Scrabble Terms
-
?:
-
The question mark is the common way of identifying the blank in print.
-
Bingo:
-
The American word for a play that uses all 7 tiles from one's rack, earning a
50-point bonus. Called a Bonus in other parts of the world.
-
Challenge Rule:
-
In simplest terms, " Lose a challenge, lose a turn. " Any or all of
the words made on a play can be challenged with two conditions: 1) The
challenge must be made before the player draws a tile and 2) All words
challenged must be challenged at the same time. If the play is judged to be
acceptable, the challenger loses a turn. If the play is no good, the tiles
come off the board and the challenger gets to play.
See PARC, Legal turn.
-
Courtesy Draw:
-
After 60 seconds, a player being held is allowed to draw tiles which must be kept separate from other tiles already on the rack. This is one method used to avoid abuses of the Hold rule.
-
See Hold
-
Deluxe Set:
-
Milton-Bradley Scrabble board designed to turn without having to be picked up.
The minimum board acceptable for tournament play.
-
DLS:
-
Double Letter Score. The light blue squares on most Scrabble boards.
-
DWS:
-
Double Word Score. The pink squares on most Scrabble boards.
-
Double-Double:
-
A play which stretches from one DWS to another. Scores 4x.
-
End Game:
-
The portion of the game played with less than 7 tiles in the bag, when
exchanges are no longer allowed. Often considered the most important part of
the game on a strategic level.
-
Exchange:
-
To return tiles to the bag and draw new ones in lieu of making a play. Counts
as zero score. Players are allowed to exchange any or all of their tiles,
however exchanges are not allowed with less than 7 tiles avialable in the bag.
See End Game.
-
Fish:
-
To play or exchange one or two tiles in hopes of getting a high-scoring play on
the next turn.
-
Franklin:
-
An electronic OSPD2 dictionary, no longer in manufacture, but highly revered by
most Scrabble players who have one.
See OSPD.
-
Free Challenge:
-
A challenge without penalty to the challenger.
-
Goldman:
-
An individual so obsessed with Scrabble that all ability to socialize is lost.
(It's a joke, Stu. Really.)
-
Hold:
-
A request for the person who has just played to delay drawing tiles until the
second player decides whether or not to challenge.
See Challenge Rule.
-
Hook:
-
A letter which can be added to another to make a longer word. Generally
referred to as front hooks and back hooks.
Example: The front hooks for HOOK are S and C (shook, chook). The back hooks
are A, S and Y (hooka, hooks, hooky).
-
Hot Spot:
-
A square on the board which offers high-scoring opportunities, such as a TLS or
DWS next to a vowel.
-
Leave:
-
The letters left on one's rack after making a play. Often more important than
the play made.
See Strategy Tips section.
-
Legal Turn:
-
In tournament play, there are four steps to a legal play before drawing more
letters. The steps are to Play the word, Announce the score, Record the
cumulative score, and hit the Clock. (PARC)
-
LW:
-
Letter Word(s). When preceeded by a number, signifies a word of set length.
(e.g.: 4LW means "four-letter word(s)".)
-
Maven:
-
The precursor to, and basis for, the Scrabble CD-ROM. The only computerized
Scrabble game with an end game strategy.
-
Natural:
-
A bingo made without a blank.
-
Nine Times:
-
A Triple-Triple.
-
Old McDonald:
-
Any rack that contains the letters EIEIO.
-
OSPD:
-
Official Scrabble Players Dictionary, the North American word guide, published
by Mirriam Webster. The third edition (OSPD3), published in 1996 was sanitized
for family play, but has 1200 more words than the second edition (OSPD2). For
tournament play, all words from both editions are used (TWL).
-
OSW:
-
Official Scrabble Words, the word guide for Europe and Australia, published by
Chambers.
-
PARC:
-
An acronym for Play, Announce score, Record cumulative score, hit Clock. The
four components of a complete legal turn. (It was pointed out by Aaron Long
that the correct order is PACR, but it's just doesn't flow as well. The main
things to remember are 1) that you have to do all four before drawing tiles and
2) you NEVER Record the cumulative before Playing the word.)
-
Phoney:
-
A word which does not appear in the chosen word guide.
Note: I don't say phoneys are bad or unacceptable words because many fairly
common words have not yet been added to OSPD. RETILE and REDIALS, for
example, were considered phoneys until 1996.
-
Power Tiles:
-
The tiles most likely to lead to big scores. In English sets, the power tiles
are the 4 esses (S), the 2 blanks, J, Q, X, and Z.
-
Protiles:
-
Scrabble tiles with a smooth face so the blanks can't be identified by touch.
Often required in tournament play.
-
Rack:
-
The letters a player has to work with at any one time.
-
Stems:
-
Combinations of letters that are especially bingo-prone. SATINE and SATIRE,
for example, are stems for over 50 bingos each.
See Word Lists! Section
-
SOWPODS:
-
The combined OSPD - OSW dictionary. Used primarily in International
Championships.
-
TLS:
-
Triple Letter Score. The dark blue squares on most Scrabble boards.
-
Track:
-
To record the letters that have been played. Often critical to End Game
Strategy.
-
Triple-Triple:
-
A word which stretches from one TWS to another. Scores 9x.
-
TWL:
-
Tournament Word List. Available only to tournament Scrabble players and NSA members. The TWL has replaced the OSPD as the official reference guide for tournaments. The TWL does not contain definitions, making it easier for word judges to officiate.
-
-
TWS:
-
Triple Word Score. The red squares on most Scrabble boards.
Back to the menu
ON-LINE SCRABBLE
There are now several outlets for the Scrabble addict on-line. The biggest are
MarlDOoM
and
CGP
. Both are open to players of all skill levels, and are provided absolutely
FREE!
bigdoggy: Turn 3
a b c d e f g h i j k l m n o -> bigdoggy DEHIOOR 35
----------------------------- mklouda BBDDJRU 47
1|= ' = ' =| --My choices (your play: 2nd)---------------
2| - " " - | best l1 DHOOTI 24/+6.5 ER
3| - ' ' - | 0.5*11d HOOKED 28/+2.0 IR
4|' - ' - '| 1.5 11d HOOK 22/+7.0 DEIR
5| - P A T T Y | 1.5 m1 HOODY 24/+5.0 EIR
6| " P L A I N " | 2.5 6l OOH 21/+7.0 DEIR
7| ' ' V ' ' | 2.5 11d HOOKIER 28/+0.0 D
8|= ' M O ' =| 3.0 l1 DHOOTIE 26/+1.5 R
9| ' A W ' ' | 4.0 11d HOOKER 26/+0.5 DI
10| " " R " " | 4.5 6m OHO 19/+7.0 DEIR
11| - K - | 5.0 l3 HOTROD 24/+1.5 EI
12|' - ' - '| 5.0 11e HOKED 26/-0.5 IOR
13| - ' ' - | --Tracking----------------------------------
14| - " " - | AAAAAA CC D EEEEEEEEEEE FF GGG H IIIIIII LLL
15|= ' = ' =| M NNNNN OOOOO Q RRR SSSS TTTT UUU V W X Y Z
----------------------------- ?? 69
Number of bingos in DEHIOOR: 2
HOODIER cHOREOID
MarlDOoM
is real-time Scrabble against live competition. A DOoM (Distributed
Object-oriented MUD) is a multi-user program which allows people from
different parts of the world to play simultaneously via Telnet. At last count,
over 700 people around the globe had MarlDOoM accounts.
MarlDOom continues to be my favorite place to play online despite the advent of MPlayer and the Scrabble CD-ROM. I prefer it for three major reasons: 1) You get a much higher caliber players, thus more challenging games, than on any other service. 2) You can analyze the games after they're played (see the sample above), even other people's games. I've never run into any better training than this for getting my game in shape. 3) You can watch other games in progress and learn from better players and different styles.
Games are played with tournament rules, with ratings, and there's even a
"bot" which can give you critiques of your play. The bot is also able to play versus a live opponent for the rare times when there's no one around.
To request an account, click on the link at the top of this section and read
the instructions on requesting a password. It's a little work, but worth the
effort if you're looking to improve.
Recommendation!! For best play on MarlDOoM, you'll want to download a Telnet
plug-in. My favorite for PC users is AvPlay available at
The Avalon Home Site
For other choices and Mac Telnet plug-ins, you'll want to visit the
wonderfully organized shareware files at
Tucows
I'm also told there exists, though I haven't seen it, a special program for MarlDOoM which allows you to see the game as a real board, not just a set of typographical representations. Anyone with more info is welcome to contact me at BigDoggy@Cyberonic.com
Crossword Games Pro (CGP)
is an ongoing e-mail discussion of topics related to Scrabble. The subjects
range from banal sniping between long-time adversaries to tournament results to
serious discussions of proposed rules changes and dictionary updates. By request, I no longer offer a direct link to the group.
If you're really interested, and don't mind getting 40-50 e-mails each day, you
can ask
Sherri
to give you a subscription.
Recommended Scrabble Links