<-- 'New' button position: x y --> <-- score position: x y --> <-- engery bar position: x y --> <-- engery bar width and height -->

LaserEyes (version: 2007.05.05)

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[Description]: This is a fun Java shooting game. Supply your own photo as the background and place the eyes wherever you want. Sprites are also completely customizable in speed and directions.

[Tips]: Mouse your mouse over the bug and click to emit the laser beam. When the eyes are hit more than 10 times, game is over.

[Parameters]:
Parameter Value Description
regcode registration code
image image filename
image width
image height
loading loading screen display toggle: 1 = yes, otherwise = no
border border width
delay delay between animation in milliseconds
newpos 'New' button position: x y
scorepos score position: x y
barpos engery bar position: x y
barsize engery bar width and height
whiteradius radius of eye's white part
blackradius radius of eye's black part
lefteye left eye coordinates: x y
righteye right eye coordinates: x y
panelbg panel background color: R G B
panelfg panel foreground color: R G B
buttonbg button background color: R G B
buttonfg button foreground color: R G B
lasercolor color of laser beam: R G B
laserfile laser audio filename
bugfile sprite hit audio filename
hitfile eye hit audio filename
retry flag to allow retry: 1 = yes, otherwise = no
NewGameText text for 'New' button
RetryText text for the retry button
ScoreText text for the score
BestText text for the high score
OverText text for game over
linkto '|' seperates gameover URL and target frame
* fill in "none" for URL if you don't want to link to anywhere
* target frame options are as follows
_self = current frame
_parent = parent frame
_top = top-most frame
_blank = new unnamed top-level frame
x = new top-level frame named x
total total number of sprites
setup for individual sprites:
format with | seperator: f1|f2|f3|f4|f5
where
f1: sprite image (filename)
f2: start x and y (coordinates)
f3: speed x and y (negative means left; otherwise right
f4: random speed x and y(1 or 0)
f5: max tolerent hit



Auto-generated code to be inserted into your HTML page:

P.S. Copy all necessary *.jar, images (e.g. *.gif or *.jpg), and data files (e.g. *.txt) to your web directory and embed the above code into your own HTML file.



[Package Info]:
  • File Descriptions:
  • LaserEyes.html - this example
  • LaserEyes*.jpg *.gif - sample images
  • LaserEyes*.au - sample audio files
  • LaserEyes.jar - main classes
  • Possible Improvements: