If you are looking for chess games played in the club, then please see the Events page, this page talks about games in general.
Players can play as many games as they want in the club. A maximum of 100 simultaneous games is a general setting to avoid overloading.
Many games run simultaneously by each player.
Games can be divided into three groups in the club. These are all standard chess games, all the rules apply, but some of their attributes are different according to which groups they belong to.
The following table shows the attributes of the games belonging to the three groups:
External tournaments that do not conform to the club's Regulations are not rated in club level. The games of these tournaments may also run under different time control than 10/30.
About 800 years after the birth of Christ, chess was well known in the Arabic World. Al-Adli was the greatest known player of that age until 847. He was the closest friend of the caliph, a poet, and a minister-like official.
The game was a bit different than the modern chess we know. The initial setup was the same, as well as the king, the knight and the rook. The queen was the weakest piece because it could move one square and in diagonals only. Bishop moved in diagonals, but only two sqares, and could jump over pieces, didn't attack and didn't defend the nearest four squares. Pawns could move one step only and there was neider castling.
The server calculates a reliability factor for each player acccording to their actions in the past few weeks.
This value is influenced by many different things, for example if their settings are correct, if they had a timeout in a game, or if they have unannounced vacations, etc.
The value is always between 0 and 10.
New players start at 3.5.
After they set up their basic settings such as the country code, gender, real name, birth year, this value goes up to 5.
If they successfully start few games and also finish them in order, without timouts, silent vacation, the value raises around 6.
As they finish more games, and as the time goes without any problem with them, the value still raises.
Players with many months of membership and with a lot of games and without any problems can go over 9.
This may help players to find the right opponents, and may give them an approximate view about their future opponents, without personaly knowing them.
Protecting serious club members, players with too low reliability (less than 5) can't enter for new tournaments.
No Viruses Here
By default, club members do not know each other's email addresses, and all email comes from our server, so no virus can spread among our players.
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