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To the right is a photograph of the box contents. The game comes with nine 25 mm figures for the Fellowship of the Ring (Gandalf, Aragorn, Boromir, Gimli, Legolas, and 4 hobbits), 24 Mines of Moria goblins (with blades, spears, and bows), and one giant cave troll. Note that these figures are 25 mm and not the 28 mm figures that are more popular today. The game also comes with some cool terrain, including some pillars, the tomb of Balin, a reinforced door, some ruins, a rules booklet, and an introductory magazine.
I beefed up my game by filling the pillars with plaster to make them heavier.
I painted some foam insulation with granite textured paint to make thick walls.
I made a 42 by 28 cm (16 by 11 inch) cardboard game board that just fits in the box. This too
was sprayed with gray granite textured paint.
I redid the plastic metric measuring pointers with wooden ones shown at right with red and green one inch stripes.
And I chopped up the gray plastic sprues and glued them to a sheet plastic base to make
four more brick rubble piles.
Additionally I had to glue a heavy fender washer to the base of the troll to help keep him from falling over.
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To win the Fellowship must exit the board with no casualties.
The evil forces win by killing one of the Fellowship.
True to the theme of the book, but kind of an all-or-nothing proposition.
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Boromir and Aragorn have charged into the first pair of goblins on the left. Once a figure charges into base-to-base contact, the other side may no longer move. In a strange set of hand-to-hand combat dice rolls, both Bormir and Aragorn's 3 dice lose against the 1 die of the goblins. The goblins push the good fighters back, but with no wounds.
Gandalf, Gimli, and Legolas have charged ahead to their full movement.
Since they have many wounds, they are in little danger of dying, unlike the hobbits who
can die with one lucky shot.
The goblins move half a move in order to fire their bows.
The goblins, needing a 5 or 6, miss hitting the Fellowship figures.
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In the mean time, Borormir at the lower left hits and kills his enemy. Strangely, Aragorn at the upper left hits and pushes back but does not wound his enemy. The hobbits advance cautiously in between the pillars.
These game rules have interesting and fast skirmish mechanics.
Each turn, there is a simple 1D6 for initiative.
Both sides move all figures (in initiative order), then both shoot all missle combat (in initiative order),
then both side fight hand-to-hand (simultaneous).
The hand-to-hand combat is a dice-off followed by a roll on the wound table.
Most miniature gamers will commit the wound table to memory, but I am sure I will need a chart.
The winner pushes the loser back.
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The ring is safe for now.
My game was lucky for the Fellowship, but
other games
have not gone so well.
Cue the music. Frodo lives.
Perhaps Gimli will see his roaring fires and fresh meat off the bone.
I hope you enjoyed reading about playing
Games Workshop's Mines of Moria strategy board game.
More miniatures-related articles are at
Dan Becker's Miniatures and Models site.
Also there is a Mines of Moria painting article
on painting the miniatures.
Thanks for stopping by and reading about my miniatures.