I received the Engineering Degree in Computer Science from the Polytechnic University of Catalonia BarcelonaTECH in 2014 and I am currently learning Unity 5 and Blender in a self-taught way. I am proficient in the use of multiple programming languages such as C, C++, Java, Haskell, C# and Javascript.

My final degree project has been focused on the development of tools for assisting in the obtention of quality art for graphic applications. I have developed a GUI application that allows the user to easily generate custom sprites from animated models using the OpenGL API and other libraries such as Qt and Assimp.

My knowledge in 3D computer graphics include polygonal rendering (OpenGL), procedural generation, GPU programming (GLSL and CG), graphical user interface programming and 3D modeling and animation software (Blender and 3ds Max).

I also have experience on other fields like mobile programming (Android SDK), web design and programming (HTML, CSS, PHP and MySQL) and the use of game engines (Unity).