API Specific (36 listings)
Books covering specific APIs, such as DirectX, OpenGL, SDL, etc. Subcategories: DirectX, OpenGL |
Artificial Intelligence (14 listings)
Anything specifically related to the field of artificial intelligence |
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Audio Programming (5 listings)
Books dealing with sound programming techniques |
Game Programming (59 listings)
General interest game programming and development books Subcategories: Game Engines, Isometric and Tile-based Games |
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Graphics Programming (57 listings)
Books specifically focused on graphics programming Subcategories: Shaders, Terrain Rendering |
Languages (60 listings)
Books intended to teach you a programming language. Subcategories: Assembly, C, C#, C++, Java, Scripting Languages, Visual Basic |
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Math and Physics (19 listings)
Foundational books covering math and physics |
Multiplayer and Network Programming (11 listings)
Includes books about general network programming and multiplayer game programming |
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Platform Specific (25 listings)
Books covering a specific platform, such as Windows, Linux, Macintosh, BeOS, and so on Subcategories: Everything Unix, Mobile, Windows Programming |
Software Engineering (26 listings)
Books about good software development and engineering practices |
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Testing (3 listings)
Includes topics related to improve the software testing process, both for games and non-game software. |
Web Development (15 listings)
Includes topics such as developing Flash and other web-based games, as well as web development in general (HTML, ASP/PHP/JSP, SQL and databases, etc.). Subcategories: Flash and Director |
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