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Home » Books » Programming
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Books @ GameDev.net For more information on this topic, see:
Our Programming articles, links and other resources.
Our Programming forum.
API Specific (36 listings)
Books covering specific APIs, such as DirectX, OpenGL, SDL, etc.
Subcategories: DirectX, OpenGL
Artificial Intelligence (14 listings)
Anything specifically related to the field of artificial intelligence
 
Audio Programming (5 listings)
Books dealing with sound programming techniques
Game Programming (59 listings)
General interest game programming and development books
Subcategories: Game Engines, Isometric and Tile-based Games
 
Graphics Programming (57 listings)
Books specifically focused on graphics programming
Subcategories: Shaders, Terrain Rendering
Languages (60 listings)
Books intended to teach you a programming language.
Subcategories: Assembly, C, C#, C++, Java, Scripting Languages, Visual Basic
 
Math and Physics (19 listings)
Foundational books covering math and physics
Multiplayer and Network Programming (11 listings)
Includes books about general network programming and multiplayer game programming
 
Platform Specific (25 listings)
Books covering a specific platform, such as Windows, Linux, Macintosh, BeOS, and so on
Subcategories: Everything Unix, Mobile, Windows Programming
Software Engineering (26 listings)
Books about good software development and engineering practices
 
Testing (3 listings)
Includes topics related to improve the software testing process, both for games and non-game software.
Web Development (15 listings)
Includes topics such as developing Flash and other web-based games, as well as web development in general (HTML, ASP/PHP/JSP, SQL and databases, etc.).
Subcategories: Flash and Director
 
(Click on the book title or cover for complete details)
Book Info  [Sort by: Rating | Title | Date published] Buy it now
The Art of Computer Programming
by Donald Knuth
Published: October 1999
Rating:
Addison-Wesley
Amazon.com
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Code Complete, 2nd Ed.
by Steve McConnell
Published: June 2004
Rating:
Amazon.com
Amazon.co.uk
Amazon.ca
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Introduction to Algorithms, 2nd ed.
by Thomas H. Cormen (Editor), Charles E. Leiserson, Ronald L. Rivest, Clifford Stein
Published: June 1990
Rating:
Amazon.com
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Write Great Code
by Randall Hyde
Published: October 2004
Rating:
New Riders
Amazon.com
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Amazon.ca
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Algorithms in C++, Parts 1-4: Fundamentals, Data Structure, Sorting, Searching (3rd Ed.)
by Robert Sedgewick
Published: July 1998
Rating:
Addison-Wesley
Amazon.com
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Compilers: Principles, Techniques, and Tools
by Alfred V. Aho, Ravi Sethi, Jeffrey D. Ullman
Published: January 1986
Rating:
Amazon.com
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Data Structures for Game Programmers
by Ron Penton
Published: November 2002
Rating:
Course PTR
Amazon.com
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Amazon.ca
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Data Structures and Algorithms in C++
by Adam Drozdek
Published: June 2000
Rating:
Addison-Wesley
Amazon.com
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Amazon.ca
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Memory Management: Algorithms and Implementation in C/C++
by Bill Blunden
Published: September 2002
Rating:
Amazon.com
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Programming Pearls (2nd Ed.)
by Jon Bentley
Published: September 1999
Rating:
Addison-Wesley
Amazon.com
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