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Tagged News: video

Monday, January 28th
Videos

During the community event in Oslo last week, the formalities were concluded with a two hour developer Q and A session, which gave press and community representatives a chance to ask those hard-hitting questions about all things 'Age of Conan'.

Here's a small taste of things:

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Parts two, three, and four of the Q and A session will come with next week's Funcom Age of Conan Friday Update.

Friday, January 25th
Videos

You've read it in words, now see it in video as we are lead through the Funcom offices to show off developers and staff busy at work on 'Age of Conan', plus a glimpse of a dungeon raid and Necromancer play in action.

Here's a sneak peak:


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Enter the article to view all the videos.

Wednesday, January 23rd
Videos

While surfing the web, we came upon this interesting video showcasing the promised graphic engine rehaul, and if you ever played Anarchy Online, you'll notice how big this upgrade is.

Check it out after the click.

News

Couldn't attend the Fan Festival 2007? Curious to see what it looked like? Well today the community team released a wrap-up video of the event on the official FFXI site.

If you were unable to make it to the event, or if you just want to relive some of the excitement of the show, then check out the new wrap-up video that was added to the official site! It was difficult to pack all of the thrills of Fan Festival 2007 into a single video, but we managed to pull it off!

Click here to see the video!

Don't be afraid to check it out!

Tuesday, January 22nd
Screenshots

We conclude our weekly Pirates of the Burning Sea screenshot series with a special launch day dose of two hand-to-hand screenshot images. It's not all fancy ship battles on the Burning Seas after all.

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Happy sailing and a big thank you to SOE and FLS for making this series run smoothly all these months.

Wednesday, January 16th
Videos

Flagship Studios has put out a new gameplay trailer for the upcoming casual MMORPG Mythos and of course, we're hosting a copy.

Click below to read the press release and see the video.

Wednesday, January 9th
Screenshots

You have to give Flying Lab Software credit for their dusk shots in Pirates of the Burning Sea. These two images show ships in the purple hue of the day's end.

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Comments welcome!

News

While the stage demo of The Agency at CES may have been slightly underwhelming, a three part developer walkthrough is now available at GameTrailers, and it's looking pretty good. Hal Milton, Lead Designer on The Agency claims the footage shown is pre-alpha, but the game is looking quite polished for such an early stage of development!

Don't believe me? Click here to see for yourself!

Friday, January 4th
News

Continuing the trend of player submitted screenshots the latest entry to the Screenshot of the Week gallery is submitted by player Keiko Owens. The screenshot is scenic and fairly somber in tone, in remembrance of those fallen during the Bane invasion.

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The screenshot of the week can be found at the Official gallery here. Or click the thumbnail above for the mirrored version.

Thursday, January 3rd
Interviews

Recently, WarCry took the chance to interview the people behind the Dragonlance animated movie, which comes to DVD on January 15th. The interview gave us the chance to hear from Margaret Weis and Tracy Hickman, the famed authors and creators of the Dragonlance series. We also heard from the film's Co-Executive Producer John Frank Rosenblum and Paramount Pictures Product Manager Chris Dreyer.

In addition, we also have an exclusive clip from the film that features Sturm Brightblade.

WarCry: You two did not directly write the script, but as the authors of the original works can you talk a bit about how it turned out and why you believe it is a good representation of your work?

Tracy Hickman: Adaptation of a novel into a screenplay is a tough act especially when you're dealing with fans of a well-know work. It isn't a question of simply portraying scenes from the novel - as I think most people assume - but rather of capturing the emotional core of the original work and being able to portray that in a new medium. Both Margaret and I were granted an unprecedented level of input on the script but in the end it was hardly needed: George Strayton's magnificent screenplay captured the essence of our vision beautifully realized in a new medium.

Read it all and check out a short trailer after the jump.