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Books @ GameDev.net

GameDev.net is pleased to provide a hand-picked collection of books you may find useful for game development. All books are offered in association with the largest and most reputable online retailers, such as Amazon.com. In addition to a brief description of the book or other product, you'll find reviews from the GDNet staff and your peers in the community to help you decide if something is right for you. Just follow the links below.

If you would like to recommend a book or other product for listing here, please send an email to Dave Astle.


For Beginners (24 listings)
Our recommendations for people just getting started in programming and/or game development.
Game Audio (15 listings)
Topics for the musicians and audio engineers.
 
Game Business and Production (21 listings)
This topic includes both information about how to run your game business, and information about the industry as a whole.
Game Design (37 listings)
The art and science of game design.
Subcategories: Level design, Outside the Box
 
Gaming (6 listings)
Topics about the game industry and gaming in general.
Hacking (2 listings)
Anything dealing with the various forms of hacking
 
Out of Print (17 listings)
This section contains books which were at one point listed on GameDev.net, but which have since gone out of print, or have been replaced with significantly different newer editions. The information and reviews are kept for archival purposes.
Programming (340 listings)
Covering all topics related to the technical aspects of game development.
Subcategories: API Specific, Artificial Intelligence, Audio Programming, Game Programming, Graphics Programming, Languages, Math and Physics, Multiplayer and Network Programming, Platform Specific, Software Engineering, Testing, Web Development
 
Visual Arts (69 listings)
Everything from traditional art theory to techniques for the latest modelling, animation, and other tools used in the creation of game art
Subcategories: 3ds max, Art Collections, Lightwave, Maya, Poser, XSI

Newest Books
Retro Gaming Hacks
Make Amazing Games In Minutes
Halo 2 Hacks
More OpenGL Game Programming
Simulation and Event Modeling for Game Developers
The Complete Effect and HLSL Guide
Start Your Engines: Developing Driving and Racing Games
Artificial Intelligence for Games
The Virtual Handshake: Opening Doors And Closing Deals Online
Mathematics and Physics for Programmers

Top 10 Books
1Beginning C++ Game Programming
2Beginning OpenGL Game Programming
3Tricks of the Windows Game Programming Gurus
43D Math Primer for Graphics and Game Development
5Mathematics for 3D Game Programming and Computer Graphics
6Game Programming All in One
7Special Effects Game Programming with DirectX
8Focus On SDL
93D Game Programming All In One
10 Introduction to 3D Game Programming with DirectX 9.0

Rankings based on Amazon.com sales figures for GameDev.net for the past 3 months. Last updated 11/27/2004.