Chess
Score Sheets And Game Analysis Forms |
A Basic Chess Score
Sheet
Plain and simple. This score sheet fills a letter-size sheet.
1 page. Approximately 35K. |
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Smart Score Sheet --
Form A
These score sheets provide guidance to beginning and intermediate
players as they learn to notate their games. They present yes/no
questions dealing with 25 ideas behind strong chess strategy. This
scoresheet is intended to be copied double-sided and folded in thirds
(Z-fold). (Refer to the
author's website to see an instructional booklet designed to
accompany these sheets, and for a more advanced guided score sheet --
Form B.)
2 pages. Approximately 90K. |
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Computer Challenge
Score Sheet
This is a training score sheet designed to help players practice looking
ahead. It's for playing against a computerized chess game that's set to
play at a level above a student's usual strength. Players must pause
before they make each move to predict how they think the computer will
respond. They must write down the 3 replies that they think they're most
likely to face. AND, next to each prediction they must write how they
think they would respond in turn to each of these potential computer
moves. As an added incentive, students receive points when they
correctly predict what the computer will do.
1 page. Approximately 75K. |
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Time Tracker Score
Sheet
Time management skills are emphasized on these score sheets. After each
move, the player records how much time is left on his clock. Space is
provided to later write how much time was spent on each move. This can
be used to help players effectively pace themselves and make the best
use of their available time.
1 page. Approximately 55K. |
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Forms for
Correspondence Chess Players
This set of forms includes score sheets that enable players to keep
track of positions, plans, and time.
7 pages. Approximately 375KB. |
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Post-Game Study Guide
A single-page questionnaire that helps beginning-to-intermediate players
analyze their chess games.
1 page. Approximately 50K. |
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Introductory Chess Exercise Material |
Key Checkmate and
Stalemate Patterns
64 diagrams that students must analyze to determine if there is
checkmate, stalemate, or neither. Excellent practice for learning key
patterns and for increasing understanding of how various pieces can work
together.
5 pages. Approximately 175K. |
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Visualization Exercises
for Checkmate
An interesting and challenging set of problems to help develop a
student's ability to imagine positions on the board.
3 pages. Approximately 80K. |
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Chess Homework Set A
Here are 16 pages of exercises to help players practice critical chess
skills. The material is designed to challenge players from beginning
through advanced -- players can select the level of difficulty that's
best for them. Solutions are NOT included.
17 pages. Approximately 170K. |
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Skittles
Here's a simple, popular exercise for improving visualization skills,
and for learning to pay close attention to the relationships between the
pieces on the board. Students play modified blindfolded chess by moving
cards that have the chessmen printed on the UNDERSIDE. Diagrams are
included for begining play from endgame positions.
5 pages. Approximately 140K. |
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And Then There Were None!
A 16 page set of exercises to guide students step-by-step through the
techniques necessary to FORCE checkmate when using a king and queen
against a lone king. The skills covered by this material are critical to
the development of all chess players. While this item can be used very
early in chess instruction, it also can provide valuable practice for
players in the early-intermediate stage.
16 pages. Approximately 1MB. |
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Puzzler Page K72
Here's a quick challenge for the more advanced students looking for some
problems of their own while the beginners work on And Then There Were
None! Fairly challenging chess-based problems that require a lot of
visualizing and calculating.
1 page. Approximately 150K. |
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Pairing Sheets and Puzzles for Tournaments
******************************************
Online hints and solutions to the puzzles below are at
professorchess.com.
****************************************** |
Club Tournament Pairing
Forms
Here are two forms which can be used to post pairings at club or
training tournaments. One form is plain and simple. The other's a little
fancier and has room to write required openings (when all players begin
their games with the same early moves) and allows for handicapping
players (by removing material before the game).
3 pages. Approximately 60K. |
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Tour of Chess Quotes
Designed primarily to be a chess-themed mental refuge for parents
waiting for their kids on tournament days -- but also fun for fans of
chess and word games. Fifteen pages of chess quotes, each one scrambled
over the 64 squares of a chess diagram. The quotes can be unraveled
letter-by-letter through a knight's tour of the board. These forms can
be customized with information about the chess club hosting a tournament
-- please see the author's
website for details.
15 pages. Approximately 280K. |
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Chess Meets Scrabble®
Puzzles that combine word searches and knight moves. Each square on a
chess diagram holds a letter and a number -- just like on a Scrabble®
tile. The goal is to create words worth as many points as possible by
connecting letters through knight moves. These forms can be customized
with information about the chess club hosting a tournament -- please see
the author's website for
details.
5 pages. Approximately 165K. |
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Tour of Chess Champions
One more set of puzzles that can help to entertain and occupy parents at
scholastic tournaments. In this set, the names of World Chess Champions
are hidden on chess diagrams, and can be uncovered by making a knight's
tour of the board. A different closed (circular) knight's tour is
demonstrated through each puzzle. These forms can be customized with
information about the chess club hosting a tournament -- please see the
author's website for
details.
5 pages. Approximately 150K. |
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Message Decoding Using
Notation (Novices)
By applying basic knowledge about standard alpha-numeric names for
squares on chess diagrams, players can solve coded messages about
tournament play. These forms can be customized to be used for drawings
and to build mailing lists -- please see the
author's website for
details.
3 pages. Approximately 125K. |
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Message Decoding Using
Notation (Intermediate)
Same as the item immediately above, except players must be able to use
alphanumeric coordinates from Black's perspective and without files and
ranks being labeled. The hidden messages are more advanced. These forms
can be customized to be used for drawings and to build mailing lists --
please see the author's website
for details.
3 pages. Approximately 155K. |
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Wrong Wrong With This
Chess Position?
Aimed at beginners, these puzzles draw attention to common rule
violations made by beginners -- setting the board up incorrectly,
illegal moves, notation irregularities. These forms can be customized to
be used for drawings and to build mailing lists -- please see the
author's website for
details.
3 pages. Approximately 110K. |
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Miscellaneous Items |
Chess Tips
Here's a one-page summary of general principles behind strong chess
playing.
1 page. Approximately 70K. |
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Predator Team Flags
This file includes an idea sheet plus material to make six double-sided
flags (6 different flags, 6 flags per page). These can be used to
increase team spirit and to slip in some indirect coaching, via the tips
on the back sides of the flags.
13 pages. Approximately 415K. |
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Champion Team Cards
This item goes naturally with the previous one, Team Flags. These cards
can be given to all members of the team which earns the most points
during games at scholastic club meetings.
2 pages. Approximately 60K. |
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