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The latest release is Scid 3.6.1 (03 March 2004), available from the Downloads page.

For a more complete history, see the Changes file.

What's New in Scid 3.6.1

  1. Fixed a few user interface bugs (in the crosstable and repertoire editor windows and elsewhere) that crept in to release 3.6.

  2. The programs in the Windows executable package are now slightly faster than they were in 3.6, being compiled with VC++ instead of the free MinGW compiler.

  3. The Windows installer downloads are now build with better compression and are around 35% smaller, saving download time.

What's New in Scid 3.6

  1. Major cleanup of the user interface code.

  2. Improved layout of some dialog windows which were too tall for 800x600 screens.

  3. Revamped the Comment Editor window, to make adding marks and annotation symbols easier.

  4. Improved the database switcher window; it is now fully resizable and only displays open databases.

  5. Increased the maximum number of open databases to 9, including the clipbase.

  6. Added comboboxes to recall history of past values in some entry boxes, e.g. White/Black/Event/Site in the Header Search field. The past value histories are saved between sessions.

  7. Minor interface improvements, e.g. more consistent button sizes.

  8. Fixed pasting of a position in FEN (with Ctrl+Shift+V) which worked in Linux but was broken in Windows.

  9. Improved sorting of round names. If two rounds are equal up to a decimal point, Scid first tries to interpret the text after the dot as a number; for example "4.10" used to be sorted between "4.1" and "4.2" but now it comes after "4.9".

  10. Added move announcement sounds. This was surprisingly easy, using the Tcl/Tk "Snack" sound package.

New in Scid 3.5

  1. New Player Report window. Just like the Opening Report, but for a particular player.

  2. Opening Report window: New Favorites menu. Add your favorite opening positions, and you can generate reports for all of them at once.

  3. New option (in Options/Chessboard menu): My Player Names. When a game is loaded which has a player matching one of your player names, the board is rotated if necessary to show the game from that player's perspective.

Road Map for Future Releases

Scid 3.7: Features and Cleanup (March 2004)

  1. Simplify cluttered windows (e.g. Maintenance, Header Search, Material Search, Delete Twins dialog) with notebook-type tabs.
  2. Improve layout of the Tree window, no fixed-width font?
  3. Improve layout of the Game List window.
  4. Open PGN files for reading/writing, not just read-only.
  5. Commands to strip comments or variations from all filtered games in a database
  6. Game editing: undo/redo buttons.
  7. Make more english-only messages translatable.
  8. Language support: try to resolve issues with encoding of Scid language translation files.

Scid 4.0: New Database Format (March/April 2004)

  1. New database format, ".s?4" suffix instead of ".s?3". This will provide more game flags, better maintenance features, and hopefully faster performance for some searches.
  2. Add performance improvements which depend on new database format. The main benefit will probably be to tree searches.
  3. Make database loading faster if possible.
  4. New maintenance command for easy database backup to a compact single-file format.
  5. Ability to sort the game list without altering the actual order of games in the database.
  6. Tournament Notes: ability to add to a database notes about each tournament.
  7. Searching for move sequences, e.g. RxNc3.
  8. Database documents: create databases which have a document in a simple HTML-like language with embedded games, which can viewed in Scid with hypertexts links and can be exported to LaTeX or HTML format for printing.
  9. Direct printing? (on Windows Operating Systems, at least)


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© 2004 Shane Hudson
Page updated: 03 Mar 2004