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(last updated 7-31-2008)

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The Road Not Taken
IM Keith Hayward
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Clyde Nakamura
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GM Susan Polgar The Great
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Manus Patrick Fealy

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Pablo's Chess News Past Future events Chess News Reports
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Annotated Games Center Squares Opening Resources
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The Path to Improvement Suggestions for
Improving Your Play
Reducing Over-the-
Board Errors
Practicing Tactics Playing Against Patzers "My" System
The Way of the Notebook The Study of the Opening The Psychology of Chess Skill
King & Pawn Endings
Introduction

King & pawn v. King -
Square of the pawn

King & pawn v. King -
Opposition and Outflanking

King & 2 pawns
v. King & pawn - Deflection

King & 3 pawns v. King & 3 pawns - Breakthrough

The Lucena Position
Part 1 - The
Winning Method

Part 2 - When the Pawn
Is On the a- or h-file

Part 3 - Achieving
the Lucena Position

Basic Endgame Strategy
Introduction

Basic Mates:

Links - Endings

Tactics, Problems
and Compositions

Basic Knight Endgames

Perpetual Check

Other Basic Endings
King, Bishop and
Rook Pawn v. King
King vs King, Bishop,
and Rook Pawn
Chessprints Practical Rook Endgames

Nuestro Círculo

Finales...y Temas mas en español
Passed Pawns Chessville Vignettes

Chess Quotations
aka Kelly Quotes

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Who Play Chess
Wilhelm Steinitz:
The Unknown Legacy

Images of Caissa

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Chess History Quiz "New" Marshall Game?
Chess Art
by Roger J. Morin

Euro Gallery
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The Parrot's Rare
Chess Photo Collection:

Perry the PawnPusher

The Kennedy Kids

Sherlock Holmes

The Hawk's Stories

    The Thompson Stories Individual Works
of Chess Fiction
       
Introduction Rules of Chess
Getting Started
  Knight's Tour Animation
How the Pieces Move: General Observations
Castling Check Checkmate Stalemate
Notation Basics Example Game   Other Draws
       
Opening
Strategy:  Introduction
Opening Objectives:
Development
of the Pieces
Opening Objectives:
Control of the Center
General Principles
Introduction
General Principle #1:  Open with a central pawn General Principle #2:  Don't make any more pawn moves than necessary General Principle #3:  Develop the Minor Pieces before the Major Pieces General Principle #4:  Don't Develop the Queen Too Early
General Principle #5:  Castle Early General Principle #6:  Combine Developing Moves with Threats General Principle #7:  Don't Waste Moves General Principle #8:  Don't Block the Development of Your Other Pieces
Middlegame Strategy:  Introduction Strategic Elements
Material
Strategic Elements
Space
Strategic Elements
Structure
Strategic Elements
Lead in Development
  Strategic Elements
The Initiative
 
       
Endgame Strategy
Introduction
Basic Mates:  King & Queen v. King Basic Mates:  King & Rook v. King Basic Mates:  King & 2 Rooks v. King
Perpetual Check Basic Mates
King & Queen & Rook v. King
Other Basic Mates Smothered Mates
King & Pawn Endings: Introduction King & pawn v. King - Square of the pawn King & pawn v. King - Opposition and Outflanking King & 2 pawns v. King & pawn - Deflection
King & 3 pawns v. King & 3 pawns - Breakthrough King, Bishop and Rook Pawn v. King    
       
Basic Tactics:
Introduction
The Fork:
Introduction
Knight Forks Pawn Forks
Other Forks
The Pin: Introduction Absolute Pins Relative Pins
The Skewer Discovered Attack An Introduction to Sacrifices and Combinations Test Exercises
       
An Introduction to Chess Strategy Development The Center The Hypermodern Center
The Premature Attack Exploiting the Open and Half-Open File:
Part I     Part II
The Great Pawn Hunter

Annotated Games
Janitor Jim Series

       

Bits and Pieces with
IM Andrew Martin

The Search for Dragons & Mythical Chess Openings

The Road Not Taken
ICCF-IM Keith Hayward
Unorthodox
Chess Openings
ECO Codes Légall's Mate Downloads A Collection of Chess Wisdom:
The Opening
French Defense: Part I Part II Part III
How to Learn an Opening An Opening Repertoire for the Attacking Player An Opening Repertoire for the Positional Player Links to other Opening resources
on the Net
The Study of the Opening: Part One
Part Two
Part Three
Part Four
Opening Analysis:
The Play of the Jackal
Opening
Strategy:  Introduction
Opening Objectives:
Development
of the Pieces
Opening Objectives:
Control of the Center
General Principles
Introduction
General Principle #1:  Open with a central pawn General Principle #2:  Don't make any more pawn moves than necessary General Principle #3:  Develop the Minor Pieces before the Major Pieces General Principle #4:  Don't Develop the Queen Too Early
General Principle #5:  Castle Early General Principle #6:  Combine Developing Moves with Threats General Principle #7:  Don't Waste Moves General Principle #8:  Don't Block the Development of Your Other Pieces

The Search for Dragons & Mythical Chess Openings

The Road Not Taken
with ICCF-IM
Keith Hayward
BDG Zealot
with Leopold Lacrimosa
Halloween Gambit
by Paul Keiser
Part 1   Part 2
The Adorján Gambit Marshall Gambit
of the Slav
The Mokele Mbembe Lives! Critical Lines in the Halloween Gambit
The Latvian Gambit Revisited - Part 1 The Latvian Gambit Revisited -  Part 2 The Latvian Gambit
John Elburg's analysis
The Latvian Gambit 3...Bc5 Variation
Smith-Morra Gambit: Part I     Part II
Part III     Part IV
Part V     Part VI
Part VII     Part VIII
Nimzowitsch
Defense
The Tamarkin
Counter-Gambit
in the Zilbermints Benoni
From Neo-From to King's Gambit: 1.f4 Nc6 2.Nf3 e5!?    

Scholastic Chess Research

Prof. Chester Nuhmentz

 

 

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